Batman is Dead: WB Montréal on Gotham Knights
With Bruce Wayne out of the picture, it's time for a new set of heroes to stand up for the people of Gotham.
Text: Mike Holmes Published on the 14th of September 2020
Jurassic World Evolution on Switch - Talking with Dinosaurs
We caught up with Frontier Developments and found out more about the upcoming Complete Edition of JWE heading to Nintendo's platform.
Text: Mike Holmes Published on the 12th of September 2020
The NVIDIA GeForce RTX 3000 series is here
We have all the details on NVIDIA's next generation of graphics cards.
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Kim Olsen Published on the 2nd of September 2020
Fable: The Journey to a New Beginning
We look back at the legacy of Lionhead's fan-favourite fantasy series as the next entry is readied for release over at Playground Games.
Text: Jon Newcombe Published on the 30th of August 2020
Control, Alan Wake and AWEsome Theories
With the worlds of Alan Wake and Control set to collide this month, we speculate on how the two might be linked.
Text: Lisa Dahlgren Published on the 9th of August 2020
Total War Saga: Troy - An Epic Interview
After our recent hands-on with Troy, we sat down for a chat with a couple of the senior devs from CA Sofia.
Text: Mike Holmes Published on the 6th of August 2020
A Definitive Interrogation: Hangar 13 on the Return of Mafia
We fired some questions over to associate game director Alex Cox, and here's what he fired back.
Text: Mike Holmes Published on the 29th of July 2020
Dante Buckley on the Journey of Onward
We put a handful of questions to the creator of Onward, the VR shooter heading to Oculus Quest.
Text: Mike Holmes Published on the 28th of July 2020
Comms Chatter: Ian Frazier on Star Wars: Squadrons
After playing Squadrons during a recent hands-on event, we had the chance to talk with the game's creative director.
Text: Mike Holmes Published on the 27th of July 2020
Director Jordan Vogt-Roberts on the Metal Gear Solid Movie
Deciphering the top-secret film with the best possible man for the task, who talks about his friendship with Kojima, their shared vision, and the potential directions the plot could take.
Our Expectations Ahead of the Xbox Games Showcase
With Microsoft's big summer show looming, we look ahead at what might be coming to Xbox.
Text:
Jonas Mäki Published on the 19th of July 2020
State of Play: Super Smash Bros. Ultimate
We've been checking in on Smash Bros. Ultimate to see how Nintendo's fighting game is doing after more than a year out in the wild.
Text:
Jonas Mäki Published on the 18th of July 2020
Eight Sneaky Beginner Tips for Ghost of Tsushima
Jin Sakai is facing an almost insurmountable task and he needs all the help he can get.
Lecture Notes on Hearthstone's Scholomance Academy
We caught up with Blizzard and found out more about the upcoming expansion, and here are the notes that we didn't scribble on our desk.
Everything We Know About Assassin's Creed Valhalla (So Far)
Ahead of Ubisoft Forward, here's everything the publisher has shared publically about the next Assassin's Creed.
Text: Islem Sharouda Published on the 9th of July 2020
Experiment 101 on the DNA of Biomutant
We caught up with producer Stefan Ljungqvist and discussed the various ingredients that are going into the promising open-world action-RPG.
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Jonas Mäki Published on the 29th of June 2020
Just One More Turn: Checking in on Civilization VI
With the release of the New Frontier Season Pass, and following the latest Community Update, we've been checking back in on Civ 6.
Text: Mike Holmes Published on the 27th of June 2020
Exploring Cyberpunk's Night City with CD Projekt Red
After playing through the first four hours of CD Projekt Red's Cyberpunk 2077, we had the pleasure of chatting with level designer Max Pears about what we played.
Text: Lisa Dahlgren Published on the 25th of June 2020
Marvel's Avengers: Thoughts From the War Table
Eirik highlights five things he liked as well as a handful of concerns after talking with Crystal Dynamics and seeing more of the super-powered online action-RPG.
Lost in Random: Zoink on Rolling with the Punches
After its announcement during this month's EA Play, we caught up with Klaus Lyngeled and Olov Redmalm from Zoink Games to find out more about the studio's striking new adventure.
Text: Mike Holmes Published on the 23rd of June 2020
Crash Bandicoot 4: It's About Time Mixes the Old and the New
We've had a chat with Toys for Bob's Paul Yan, and the new Crash looks like it will be worth the wait.
The Last of Us: Part II Spoiler-Free Tips and Tricks
Need help surviving the post-apocalypse? We're here to help after playing through all the difficulties and getting the platinum.
King of the Couch: The Best Local Multiplayer Games for Xbox One
Updated for 2020: Some things in life are better when they're shared, including these games.
Text: GR Staff Published on the 17th of June 2020
Kenji Anabuki talks Scarlet Nexus and its Brainpunk Future
Bandai Namco takes advantage of the imagination of the human brain and creates an action-RPG in which we use our mind to secure the future of mankind.
Five Great Side-Quests from The Elder Scrolls Online: Greymoor
The campaign in Greymoor is great, but some of the side-missions are even better. That being the case, Anne has some recommendations to make.
Game On: V1's Marcus Lehto on Disintegration
It's time for boots on the ground and cycles in the air as the debut game from V1 Interactive is readied for takeoff.
Text: Mike Holmes Published on the 10th of June 2020
Fighting Dishonourably: Talking Ghost of Tsushima with Nate Fox
The last big PS4 exclusive is nearly upon us. We sat down with game director Nate Fox to talk about the brutal battles, open exploration and North Star for Ghost of Tsushima.
Game On: A Story Worth Telling - Naughty Dog on The Last of Us: Part II
It's finally time to continue Ellie and Joel's story. We had a chance to discuss The Last of Us: Part II with game director Kurt Margenau.
Game On: The Past & Present of Final Fantasy VII: Remake
Square Enix has redefined what players should expect from the remakes of the future, Final Fantasy or otherwise.
Text: GR Staff Published on the 9th of June 2020
Secret Summer Games
With so many plans up in the air this summer, there are plenty of games still to be announced. Here are just a few of them...
Command & Conquer Remastered: Joe Kucan on the Return of Kane
Ahead of the launch of two remastered Command & Conquer classics, GR talks Joe Kucan, the man behind one of gaming's enduring villains.
Text: Mike Holmes Published on the 4th of June 2020
Game On - Pressing Restart
We're changing our plans this summer. Here's everything you need to know.
Text: Mike Holmes Published on the 3rd of June 2020
Xbox Series X: What We Know So Far
As we prepare for the next round of next-gen intel, we've pulled together everything we know so far about the Xbox Series X.
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Jonas Mäki Published on the 2nd of June 2020
Project xCloud - First Impressions from the Preview Program
We tested Microsoft's new cloud gaming service, which is currently in its preview phase. Will it beat Google Stadia?
When Games Go the Extra Mile
We take a look at the people, organisations and systems in place that enable gamers of all abilities to enjoy their hobby.
Text:
Ben Lyons Published on the 25th of May 2020
Gaming's Defining Moments - Perfect Dark
With Joanna Dark's debut adventure celebrating its 20th birthday, we take a look back at one of the N64's finest shooters.
Text: Mike Holmes Published on the 22nd of May 2020
PlayStation 5: Everything We Know So Far
We take you on a quick tour through all the main talking points surrounding Sony's next-gen console, the PS5.
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Jonas Mäki Published on the 19th of May 2020
Zombie Gold on the Silver Screen
Mike and Magnus take a look back at some of the best zombies films ever made.
Text: Mike Holmes & Magnus Groth-Andersen Published on the 17th of May 2020
King of the Couch: The Best Local Multiplayer Games for PS4
Updated for 2020: We look at a mix of the best competitive local multiplayer games, and the finest couch co-op.
Text: Gamereactor Staff Published on the 16th of May 2020
Feeling Green? Veganism in Video Games
We consider the impact of veganism in gaming and how creators are exploring the topic.
Too Kyo, Too Crazy: An Interview with Kotaro Uchikoshi
The Zero Escape and AI: Somnium Files creator talks to Gamereactor about his creative process and reflects about philosophical topics such as humanity's balance between emotion & logic.
AMD Radeon Pro VII - The Nvidia Pro Card Killer?
We take a look at AMD's attempt to take down Nvidia's Pro video card business.
Text:
Kim Olsen Published on the 13th of May 2020
King of the Couch: The Best Local Multiplayer Games for Switch
With its pair of Joy-Con controllers included in the box, the Switch is built for co-op like no other.
Text: GR Staff Published on the 10th of May 2020
From Cover to Cover in Gears of War: Bloodlines
We had a chance to talk with Gears of War: Bloodlines author Jason M. Hough.
Ten Hidden Gems on PlayStation Now
There are plenty of stellar experiences just waiting to be discovered on Sony's subscription service.
Finding the Right Pitch - The Origins of Song of Horror
With the final chapter looming, we talked to the creators behind episodic horror game Song of Horror and found out more about the game's path to completion.
Text: Mike Holmes Published on the 2nd of May 2020
Gears Tactics: Eight Tips to Get You Started
With Splash Damage taking the Gears in a more tactical direction, we've put together a few pointers to help you get started.
Text: Jonas Maki Published on the 29th of April 2020
The Alien Invasion
E.T. go home!
Text: GR Staff Published on the 25th of April 2020
Free to Play in Isolation
Times are tight and games can be expensive, but not all interactive experiences will cost a king's ransom.
Text: Luke Phelps Published on the 21st of April 2020
9 Hidden Gems on Xbox Game Pass
We've collected together a selection of great games that you might have missed on the subscription service.
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Jonas Mäki Published on the 19th of April 2020