The titles we play don't just make themselves, and so we look at the studios that are currently working at the top of their game.
Insomniac give Spidey the game fans have been longing for.
From heartwarming adventures to retro ninjas, 2018 has a lot to show.
It's not just a clever title, this really is the Ultimate game in the Super Smash Bros. series.
Here are the games that took us somewhere new in 2018.
After a lengthy stint in Early Access, RimWorld is out in the wild and surviving just fine.
2018 has seen incredible plays, impressive turnarounds, and one or two fairytale stories.
The games that made us laugh, cry, and even question the world around us.
It might have landed early in the year, but the experience stayed with us for a long time.
Games don't have to look pretty or sound great to be good, but sometimes it helps.
A broken spear, a Greek tragedy, and a whole lot of choices make Odyssey one of 2018's best games.
Here are the games that brought us together and pulled us apart in 2018.
Rare's piratical sandbox adventure started off good and then got better and better.
These content drops and expansions took already great games and made them even better.
We had a fine time exploring the ins and out of Hope County, Montana.
These games got another bite at the cherry in 2018, and showed why they deserved another look.
Given the history of the game and the pedigree of its creators, it's no surprise that it turned out well.
Here are the games that continue to impress in 2018.
Whether you have young relatives or really ancient ones, these games might get them on board for some forced family fun.
Bethesda's latest online RPG has been a talking point, often for all the wrong reasons, but where does it stand a month after release?
There's a lot to take in with Nintendo's new brawler, but these tips should help you get started.
Speak of the Diablo.
We interviewed the Japanese creator right before he was handed the Vanguard Award at Fun & Serious 2018.
After spending some time in Appalachia, we've got a few ideas about how Bethesda can improve life outside of the Vault.
We spoke to Mike Mood about the unique horror game and how its art-inspired characters came to life.
Developers and publishers potentially getting more money on Steam is a great thing. Isn't it?
We sat down with Hurrah's Angela Natividad to discuss the topic at hand.
We look back at what this generation has brought us and how things have changed over the years.
A studio formed by four DICE veterans offers an interesting way to keep matches quick while maintaining deep strategy.
We take a look at the upcoming competition.
These stories have been reimagined in Let's Go Pikachu and Eevee.
We take a look at some of the games that have shaped our understanding of time travel.
Who is going to fill the massive void left by PlayStation?
When and where should the next game take place?
We spoke with Ballistic Interactive's Pete Skyking about the studio's spooky new role-playing game.
The sequel to one of the most successful MMORPGs of all time launched globally last month.
Microsoft has been on a spending spree in recent months and at X018 two major RPG developers joined the Microsoft Studios family.
We've been playing Red Dead Redemption 2 intensely since launch and stumbled upon some juicy findings.
We profile the Parisian event as it grows more prominent on the international scene.
The shift that the Assassin's Creed series has undergone over the last couple of years has left us longing for some older elements...
We look back at one of the most jaw-dropping moments in the history of gaming.
We take a look at a handful of promising VR games.
We offer a few gentle pointers to help you get the most out of the game's opening.
It's the death game "no one has seen" yet.
We had a long chat with Sports Interactive's Miles Jacobson about the game, moving offices, work permits, and much more.
With the Switch version of the remaster hot off the press, we've taken a look back at From Software's classic.
We paid a visit to an exhibition that's doing something different with games.
Well before NES and Gameboy came along Nintendo had a different sort of success story.
With 2012's reboot, Firaxis fanned the flames for a whole sub-genre.
A few handy pointers ahead of your Greek adventures.