We've spent a couple of days fighting in the closed Alpha and now we're ready to share our impressions.
We've been able to check out Coin Crew Games upcoming escape room video game, ahead of its late June launch date.
We've gone hands-on with Blizzard's upcoming mobile game and are left a little underwhelmed.
It still maintains its dark humour, but with a new and more attractive realistic approach.
An introspective metroidvania that could be much more promising than it seems.
This life sim trades the lush lands of Portia for the dusty city of Sandrock.
We've been hands-on with the upcoming instalment in Codemasters' racing series.
We've played the first couple of episodes with almost every character in this new version of the game.
We've been able to dive into the first couple of hours of Ice Code Games supernatural strategy sequel.
We were given free reign of the second mission in the fifth instalment of Rebellion's sniping series.
Shiro Games' 4X strategy title has a great base, but currently offers up a world as empty as you'd expect a desert planet to feel.
We've gone hands-on with the PvP side of Blizzard's upcoming shooter sequel and we're a little concerned.
We slipped on some magical boxing gloves and checked out a bunch of Tate Multimedia's upcoming platformer.
We've checked out the customisation options in the upcoming Saints Row, and can announce that it is looking to go above and beyond.
The free update seems far more significant than many expected, so getting it on Xbox and Switch as well is just icing on the cake.
We've played the six disciplines that will be included at launch and here are our thoughts along with some exclusive gameplay from each one.
We've built the university of our dreams in Two Point Studio's upcoming simulation game.
We've taken an exclusive first look at the new R6, an ambitious adaptation of Siege, which aims to be a turning point in mobile FPS.
Become one with the beat with Drastic Games' rhythm-based looter-shooter.
We've taken an early look at Bed Head Games' upcoming adventure-puzzler.
We've learned all about the game and played the beginning of Episode IV, and the Force is strong with this one.
We've played through the first 45 minutes of Flying Wild Hog's striking samurai adventure.
We take a heads-off look at the next adventure for Quill and you, the Reader, as Polyarc readies its imminent release on PS4 and PS5's PSVR.
We've played the first two chapters of Tango Gameworks' upcoming game, and both our hopes and fears have been spot on.
The first 3D platformer in the Kirby series is almost here, and we've already checked out the first world to get a teaser of what it will offer.
With launch looming, we've played through a chapter of Gearbox's upcoming fantasy looter-shooter.
We've checked out the first batch of post-launch content arriving in Ubisoft's cooperative shooter.
We've been playing Eugen Systems' Cold War strategy game ever since it entered Early Access and now we have some thoughts.
This next chapter in Eivor's saga is almost here and we've seen a bunch of new gameplay.
We spent a few more hours in From Software's open world before its launch, and have a whole list of extra features and feelings to tell you about.
We've taken a look at Square Enix's RPG ahead of its launch in a few weeks.
We've taken a look at Tango Gameworks' upcoming PlayStation 5 exclusive title, as part of a hands-off preview session.
We've attended a recent demo session to get a deeper look into Polyphony Digital's upcoming racing game.
Ahead of its launch in a few weeks, we take a last look at Codemasters upcoming racing title.
VOID Interactive's tactical shooter isn't for the faint-hearted, but boy is it a blast.
We're now less than a month from the release of Creative Assembly's next Warhammer effort, and we've tried the campaign.
Following its announcement back in August 2018, we've finally gone hands-on with Ubisoft Düsseldorf's upcoming strategy game.
We've witnessed a brief presentation to uncover some of the secrets hiding within Hisui and the first Pokédex ever.
With a few weeks to go until launch, we've spent some more time with Ubisoft's cooperative shooter.
We've played Massive Works action-RPG and have been left with differing thoughts.
The game is getting its biggest paid expansion yet, but both it and Assassin's Creed Odyssey are getting more free content tomorrow when Eivor and Kassandra team up.
We've spent a bunch of time in Blizzard's mobile RPG and we're excited for launch to say the least.
Codemasters, now under EA's umbrella, is determined to fix at least two of the three main problems Grid 2019 posed.
Shiro Games open world RPG prides itself on its challenge and free nature.
Despite the original releasing in 2009, Best Way has decided that 13 years was a long enough wait for a direct sequel.
We've also been given a look at the first raid, Discordant Sound, as well as the other updates coming in Patch 2.2.
It looks to signal a glorious return for Master Chief.
Ahead of the upcoming Closed Beta Test, FromSoftware has allowed us access to their next game. Let's take a look at what we found in The Lands Between.
Even after four years of development, this Souls-like perhaps needed more time in the oven.
The precious stones have been polished and shined, but can Diamond/Pearl still impress 15 years after their original release?