Gaming's Defining Moments: Diablo
Speak of the Diablo.
Speak of the Diablo.
We interviewed the Japanese creator right before he was handed the Vanguard Award at Fun & Serious 2018.
After spending some time in Appalachia, we've got a few ideas about how Bethesda can improve life outside of the Vault.
We spoke to Mike Mood about the unique horror game and how its art-inspired characters came to life.
Developers and publishers potentially getting more money on Steam is a great thing. Isn't it?
We sat down with Hurrah's Angela Natividad to discuss the topic at hand.
We look back at what this generation has brought us and how things have changed over the years.
A studio formed by four DICE veterans offers an interesting way to keep matches quick while maintaining deep strategy.
We take a look at the upcoming competition.
These stories have been reimagined in Let's Go Pikachu and Eevee.
We take a look at some of the games that have shaped our understanding of time travel.
Who is going to fill the massive void left by PlayStation?
When and where should the next game take place?
We spoke with Ballistic Interactive's Pete Skyking about the studio's spooky new role-playing game.
The sequel to one of the most successful MMORPGs of all time launched globally last month.
Microsoft has been on a spending spree in recent months and at X018 two major RPG developers joined the Microsoft Studios family.
We've been playing Red Dead Redemption 2 intensely since launch and stumbled upon some juicy findings.
We profile the Parisian event as it grows more prominent on the international scene.
The shift that the Assassin's Creed series has undergone over the last couple of years has left us longing for some older elements...
We look back at one of the most jaw-dropping moments in the history of gaming.
We take a look at a handful of promising VR games.
We offer a few gentle pointers to help you get the most out of the game's opening.
It's the death game "no one has seen" yet.
We had a long chat with Sports Interactive's Miles Jacobson about the game, moving offices, work permits, and much more.
With the Switch version of the remaster hot off the press, we've taken a look back at From Software's classic.