AdHoc Studio's superhero story continues to perform well commercially.
"Hello everyone and welcome back to GRTV News, it's a new year, I'm back after a little time away and we're going to be kicking things off actually on this lovely January 2nd morning by talking a little bit about Dispatch which ended up being I think one of the biggest snubs you could argue of the Game Awards back in early December. The game launched in Autumn 2025 and because of its episodic release schedule it kind of didn't get a lot of the critical acclaim that you would expect it to get at the big awards ceremony because it kind of wasn't all there by the time the nominations were due and stuff. So we're seeing a lot of these reports about Dispatch come out and how the game is up for eligibility in 2026 and what not, if anyone cares is the way that AdHoc Studios has been phrasing it."
"Clearly a lot of people do care about this game and we say that because to mark the new year, to mark the turning of the new year, AdHoc has come out and shared an infographic with lots of different bits of information about Dispatch and how the game has been performing and one such example is in regards to player count. Now we already knew that the game had sold I think about two million copies or something after a couple of weeks on the market, now it's increased even further it's up to three so let's dive on in. So yes Dispatch now has over three million players with the DCU seemingly being off to a good start and Dispatch being incredibly popular it seems like superheroes are back in business. So one of the big surprises of Autumn 2025 was Dispatch, an episodic superhero adventure from AdHoc Studio which consists of several telltale veterans."
"The game can best be described as a superhero workplace comedy and it is absolutely dripping with memorable characters, superb dialogue and twisted events. Dispatch quickly became a success and by the second half of November we were able to report that it had reached two million players.
Now just over a month later it has been announced via Blue Sky that it continues to grow at a rapid pace and has apparently been played by over three million people. Check out the post below which also provides some other data about Dispatch including how many superheroes have been dispatched, how many phone calls have been received and much more. Now I'm not going to play the graphic here but if you want to go and check it out you can. It also tells you like sort of the romance habits which say which dispatches were were cut when the opportunities to cut them came and stuff like that. Interesting things if you play the game. Anyway Dispatch has so far been released for PC and PlayStation with a Switch version expected later this month. AdHoc Studio has also expressed interest in an Xbox version so it's probably only a matter of time before it comes to Microsoft formats as well. And yes Dispatch is getting a Nintendo Switch version later this month and you have to assume that with the level of acclaim the game has received, the level of interest the game has received from PC and PlayStation 5, that when it does come to Nintendo Switch there will be a boost of sales and it wouldn't surprise me if pretty soon it hits the five million marker. The other one is Xbox. Obviously we're expecting it to eventually come to Xbox because why wouldn't it? But the Xbox player base is significantly smaller than the other markets these days so will Xbox lead to a massive boost of sales? Maybe not massive but it it'll definitely increase its sales down the line so we'll have to see what happens there. But the key thing to note is that it's been out for a couple of months it's already notched up three million sales. When it hit the two million marker it already like massively eclipsed any of the the lifetime sales expectations that ad hoc was expecting for the game because of all the forecasts that were being handed to the developer saying that it's tough making these games and selling these games and stuff and all those forecasts were massively wrong. So any other success that the game receives will only be beneficial for ad hoc in the future to expand its plans to continue making these telltale games which we don't see very often these days."
"But yeah that's all the time that I have in today's episode of GRTV News. Again nice and quick one to start the new year and also to end this week. I'll be back now on Monday so yeah thank you for joining me today and I'll see you all the other side of the weekend. Take care everyone."