Eyebrows were raised when it was revealed that Respawn Entertainment was making a game set in the Titanfall universe but without any titans in it. Those concerns quickly evaporated when Apex Legends, the studio's sci-fi battle royale shooter, turned out to be excellent, although the team did experiment with trying to squeeze them in.
Now, however, the studio has confirmed that those experiments ended in failure, as they just couldn't balance the power of the mechs with the free-for-all gameplay of battle royale. Not only did the studio struggle to make it work, but they've also moved on and are no longer considering it as an option.
"We prototyped it for like nine months during development, and we couldn't get it to work well," executive producer Drew McCoy told Game Informer. "Titans were created back in the day as a power item. As a sense of I am now a badass, don't mess with me. That fantasy fulfilment is destroyed immediately in battle royale once you've balanced them to a point where they don't ruin battle royale.
"We could never pull enough levers - how you get it, how strong it is, how fast it is, how big it is, what kind of weapons it has, when do you have it - all that kind of stuff. So I think, for now, titans are just not a thing. We're no longer considering it."
So that's that then, titans won't make an appearance in Apex Legends, not now, and probably not later either.
While you're here, the next 'legend' being added to the game was announced over the weekend. You can read more about that, and the game's impending second season, right here.