Skip to main content
News

Nintendo has reinstated the restrictions on who can buy a Switch 2 in Japan

You can only buy one unit from My Nintendo Store, and you need to have an account with at least 50 hours of gaming.
Jonas Mäki Editor Sweden 12 June 2026

If you've been following the news, you probably know that the Switch 2 is selling incredibly well in Japan. In fact, it's selling so well that there have been fairly strict restrictions on who can buy one. Until just two weeks ago, only those with a Nintendo account showing 50 hours of playtime could purchase a unit through the My Nintendo Store.

But... just over a year after its release, scalpers are apparently still a problem, and now Nintendo has announced that it's reinstating the restrictions. On social media, they write:

"Regarding sales of the Nintendo Switch 2 (multilingual version) from the Nintendo Store, we have detected several orders suspected of hoarding, which has led us to temporarily suspend sales. To ensure we can deliver the product to more customers in the future, we will limit sales to customers who meet the conditions below. We ask for your understanding in this matter.

"There are no changes to the terms of purchase for the Nintendo Switch 2 (Japanese version, for the domestic market only).

<Purchase Conditions for Nintendo Switch 2 (Multilingual Version)>

  • You must have played Nintendo Switch for at least 50 hours by 11:59 PM on May 31, 2026 (Sunday).
  • This excludes demo versions and free software.
  • You may purchase a maximum of one unit per Nintendo Account.

"For more information on the purchase terms for each unit, please see the Nintendo Store."

And so, the restrictions are back in place. Just over a year after the Switch 2 launch, Nintendo is thus forced to resort to such measures, which is both tragic (scalpers are a scourge) and fascinating (that demand is so enormous that it's necessary).

https://x.com/Nintendo/status/2064964016305577985

Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
Full profile Gamereactor author since 2007 · 12,193 published articles
Why trust Gamereactor
23 Editions Each with its own newsroom and its own scores.
1998 Publishing since Independently owned for the whole of it.
100% Hands-on Written from time with the game, never press material.
1–10 Network Score Every edition’s score, averaged and shown.