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The House of the Dead 2: Remake launches in August

But only for two formats, the others will have to wait a bit longer.
Jonas Mäki Editor Sweden Updated 19 June 2025

As we were able to report earlier this year, Sega is planning a comeback for its classic The House of the Dead series. The games were immensely popular in the second half of the 90s, and let us blast zombies with light guns in wickedly cheesy campaigns.

Now a launch date has been set for The House of the Dead 2: Remake, and apparently we don't have to wait very long to get started with the zombie slaughter. Already on August 7, it's debut time, but only for PC and Switch. It will also launch for both PlayStation and Xbox, but only at a later date.

Nevertheless, GamingBolt has information about these releases and, via an interview with the developers, reveals that it will be possible to play the game on PlayStation 5 Pro and Xbox Series X in close to 4K at 120 frames per second:

"Our base target resolution across all platforms is 1080p, though both standard versions of PS5 and Xbox Series consoles consistently push closer to native 4K in practice. In terms of performance, we're aiming for a stable 60 FPS on the base versions of each platform. For PS5 Pro and Xbox Series X, the game will support up to 120 FPS, offering an even smoother experience for players with compatible displays."

While the story is definitely not the most important thing in a game like this, we can't help but share this cult classic synopsis. This is what a good zombie storyline should look like, that's all you need to have fun:

"In February 2000, a small city was suddenly overrun by hostile creatures. Two AMS agents, James Taylor and Gary Stewart, were sent to investigate. Upon arrival, they noticed that the situation resembled the Curien Mansion incident from 1998. Determined to uncover the source of the infestation, they began shooting their way through hordes of creatures."

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Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
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