Skip to main content
News

Report: Wizards of the Coast's cancelled horror game would have seen you facing off against robot versions of yourself

Well, the cloned cyborgs and robots modelled after the protagonist would be hunting you down.
Alex Hopley Editor UK 22 June 2026

New details have emerged from Wizards of the Coast's cancelled horror game, developed by the folks working at Austin-based studio Skeleton Key. Founded by BioWare veteran Christian Dailey in 2022, the studio cancelled the project, known as Sundown, in order to shift over to work around its second title, which it was developing at the same time.

Now, MP1st comes in with some fresh information about the game. According to the outlet's report, it would have followed Ava, ex-partner to a renowned scientist Victoria, who disappeared under mysterious circumstances.

The game would have blended sci-fi with survival horror elements, as Ava looks to find a valuable piece of tech inside Victoria's old facility. There, she'll encounter cyborgs and robot versions of herself, which work as a hivemind, mirroring her personality and adapting to her behaviour. Players would have fought these robots using a variety of weapons, and had special healing items inspired by the neo-Victorian setting. A massive, humanoid robot called Alex is hinted at, who'll play iconic 70s and 80s songs at you while he hunts you down. These concepts won't ever come to light in a video game, but they show an interesting glimpse into what could have been Skeleton Key's debut. Right now, it's working on its second title, which is currently in the pre-production phase.

As we won't know what Project Sundown's enemies would have looked like, we've put in a much less creepy idea of robot foes from Atomci Heart.

Editor UK Alex Hopley covered the video game industry for Gamereactor, from new announcements and launches to the business behind them. He also wrote on tech, film and entertainment, and his coverage wasn't tied to any one region.
Full profile Gamereactor author since 2023 · 9,411 published articles
Why trust Gamereactor
23 Editions Each with its own newsroom and its own scores.
1998 Publishing since Independently owned for the whole of it.
100% Hands-on Written from time with the game, never press material.
1–10 Network Score Every edition’s score, averaged and shown.