Skip to main content
News

No Torchlight II on XBLA

It's just too big a game says Runic.
Bengt Lemne 22 August 2011

Last week at Gamescom Runic Games showed off Torchlight II, the multiplayer infused sequel to the very popular dungeon crawler first released on PC back in 2009 and on XBLA earlier this year. Torchlight II is targeted for release this fall or early winter for $20-$30, but we won't see the game ported to Xbox Live Arcade, at least not according to Runic Games founder Max Schaefer.

"We honestly don't know what we're doing after Torchlight II. We're talking to Microsoft and we might do an Xbox port, or we could do an expansion for PC, or perhaps the Torchlight MMO we've been wanting to do for a long time. What we do know is that the game is far too big for Xbox Live Arcade, so an Xbox version would have to be retail," Max Schaefer told press at Gamescom.

Torchlight II will support co-operative play for up to six or eight players (not nailed down), and players will get all the tools along with the game to facilitate modding. Schaefer was also quick to point out you will be able to play the game without an internet connection (unlike Diablo III) and as the game runs on the same engine it will run perfectly on the same low spec netbooks and laptops as the first game.

Full profile 12,802 published articles
Why trust Gamereactor
23 Editions Each with its own newsroom and its own scores.
1998 Publishing since Independently owned for the whole of it.
100% Hands-on Written from time with the game, never press material.
1–10 Network Score Every edition’s score, averaged and shown.