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GRTV: Uncharted 3's ship level

We talk to the level designer.
Bengt Lemne 15 July 2011

Naughty Dog's Jacob Minkoff did not only sport the most stylish moustache of this year's E3, but he was also responsible for designing the level which got the most crowd response at Sony's press conference, the ship level in Uncharted 3: Drake's Deception. Minkoff, who also designed the memorable train level in the second game talks about level design in general and the challenge and opportunities the improved engine offers.

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