For all its merits, like co-op gameplay and an open world, Ghost Recon: Wildlands didn't exactly excel in the story department. The upcoming sequel Breakpoint is changing that this time around though - as told to us by executive producer Nouredine Abboud - and one mission that shows this is The Enemy of My Enemy.
Lucky for you we got the chance to play this during a recent event, and we can share the results below, showing cutscenes, our own custom Ghost, Cole D. Walker, and more in action. It's relatively early in the game too, so don't worry about spoiling your time in Auroa.
We weren't always quite that focused in the game though, which is why we also have some freeplay videos below showing us wandering around in the open world, not quite on task with a specific mission in mind.
Do you appreciate an increased focus on story?
