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Bungie reveals upcoming Destiny 2 improvements

Better rewards, Private matches, and more are coming soon.
Eirik Hyldbakk Furu Editor-in-Chief Norway 27 October 2017

One of the things Bungie has been praised for over the last few years is how they kept making fan-requested changes to Destiny after launch, which made it a better game. Obviously, these players expected Destiny 2 to get the same treatment, and it seems like the developers are ready to answer the call.

This week's Destiny 2 blog update includes a list of endgame improvements the studio aims to implement over the next few months, and the list includes a bunch of changes the players have been longing for. We're talking better rewards, harsher punishments for leaving Crucible matches, the implementation of Private matches, and more. Just look at this list:

• Those of you who have "done everything in the game" will be glad to hear that Bungie is working on new systems and rewards to give you more stuff to pursuit.

• Better incentives for completing Prestige activities.

• Better rewards and replay value for strikes, adventures, and Lost Sectors.

• Private matches will arrive early next year.

• Ongoing Crucible tweaks, including adjusted Supremacy scoring and better spawning rules.

• Better incentives for completing Crucible matches, and harsher penalties for quitting.

• Continued improvements to Iron Banner and Faction Rallies, including uniqueness of rewards.

• The mod economy will be tweaked to make it more interesting and impactful.

• Ongoing improvements to Exotics, including adjustments to reduce instances of duplication.

• New ways to spend surplus currency and materials, and they've obviously taken a special note of Legendary Shards.

• An emote interface that allows players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time.

Those are definitely some nice changes, don't you think? What else would you like to see improved?

Editor-in-Chief Norway Eirik Hyldbakk Furu wrote for Gamereactor from around 2015 to 2026, first as news editor and from 2022 as editor-in-chief of the Norwegian edition. He covered video games across news, previews and reviews for both the Norwegian and international sites.
Full profile Gamereactor author since 2015 · 3,588 published articles
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