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Warhammer 40,000: Inquisitor - Martyr gets 2.0 treatment

Major patch aims to address player feedback and turn the game into more of a traditional action-RPG on May 28.
Bengt Lemne 8 April 2019

Neocore Games has announced plans for patch 2.0 of Warhammer 40,000: Inquisitor - Martyr, which launched in June last year on PC, and in August on console (PS4, Xbox One). The new patch aims to address many of the issues and the player feedback the game has been getting. As Neocore put it in the press release, patch 2.0 "fundamentally changes some of the core features of the game, such as the progression system, itemization and loot, and how combat works".

Here's a bullet point list of changes and new features:

  • Faster, smoother gameplay experience for all three playable classes
  • Progression system rebuilt from scratch
  • Level cap increased from 80 to 100
  • Story Campaign, Seasons 1 & 2 are now playable in online co-op (2-4 players)
  • Expanded and revised loot system (new item tier, new item types, new enchants)
  • Expanded and revised crafting
  • New end-game modes
  • Other quality of life improvements

Below is a trailer that highlights the differences as far as combat goes:

Patch 2.0 will launch for PC on May 28 with the console versions to follow "a bit later".

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