Mathias Holmberg caught up with executive producer Jeremy Gaffney to learn more about the upcoming MMORPG Wildstar, its systems, premise and how it aims to attract players.
"The goal for the project really is to make the next awesome MMO. And we think that's based on two really simple things. The game needs to be fun, it needs to be cool from the start where it's very easy to play, but then it gets more and more skillful, more and more complex. So levelling up has to have a ton of variety. Then once you're at cap the key part is making sure the elder games are fun. What are you doing once there is no levelling up? It's got to be exciting. It's got to be innovative. You have to have new stuff for players to do at that level cap."