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Blizzard on Heart of the Swarm

Pro players core to design of new units.
Bengt Lemne 3 September 2012

Game designer David Kim and senior game producer Kaéo Milker give us the latest intel on Heart of the Swarm's multiplayer and solo campaign.

"When we're coming up with a new unit we're always thinking about how will this unit be used at pro level. How would pro players incorporate these new units to existing strategies and so on. It will be pretty exciting in the beta to see what pros come up with," said David Kim on the multiplayer design.

"Switching over to the Zerg campaign, focusing on Kerrigan specifically. She's playable on the missions, there's 20 missions that kind of span a lot of new environments, a lot of really cool game mechanics across them all," said Kaéo Miller with regards to the campaign.

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