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Bandai Namco picks up Project CARS, release in November

Slightly Mad Studios has found a distribution partner.
Petter Hegevall 3 July 2014

It's been nearly three years since Need for Speed: Shift developers Slightly Mad Studios turned to crowdfunding to realise their most ambitious game to date - Project CARS. As the project has matured we've grown convinced of its merits, and we're eagerly awaiting the full version of the game. Last night it was confirmed that Slightly Mad Studios have signed a distribution deal with Bandai Namco that will land the physical game on retail shelves this November.

That was three years ago that Need for Speed: Shift studio Slightly Mad Studios grossed more than 35 million via crowdfunding to develop a racing simulator based on the players' individual preferences. Now Project CARS soon finished and what we at Gamereactor so far tested the game is hysterically promising. During the night went Namco Bandai released information concerning a distribution deal that helps Slightly Mad to get the physical game in the shops.

"We are tremendously happy to be collaborating with Slightly Mad Studios on this promising title, in which community expectations are fusing with racers expertise to craft the next generation of simulation!" said Alberto Gonzalez Lorca, VP Third Parties, BANDAI NAMCO Games Europe.

"With a portfolio of prestigious, popular, and iconic titles under their wing, Bandai Namco are the perfect partners to bring our pioneering community-driven game to players around the world." said Ian Bell, Head Of Studio, Slightly Mad Studios.

Project CARS will be releases for PC, PS4, Wii U and Xbox One this November.

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