Skip to main content
News

Demand for Lego titles keeps on growing

Warner senses no decline in interest for popular line of games.
Bengt Lemne 7 October 2013

Ever since the storming success of the first Lego Star Wars title, TT Games have been pushing out Lego titles at a steady pace. The owner of the studio (and most of the time publisher of the Lego games) Warner Bros. are happy to see that there is no decline in interest. Senior vice president of international games, Olivier Wolff told GI.biz as much in a recent interview:

"I think that it is a really interesting blend of IPs. At the core of it you've got LEGO and the sustained success of LEGO as a family franchise in so many parts of the world year after year. We've played with it as kids, as parents now, so there is that element behind it."

"But in parallel to that you've got the fact that LEGO has brought into toys great IPs, and therefore we can express it in games, and with the encounter of great IPs expressed in toys, you've got the magic of TT which has a unique sense of humour. Without the humour of TT there wouldn't be great LEGO games."

"What has been interesting is that we were always concerned about is there a ceiling to that? And the reality is that there's absolutely no fatigue at all and there is actually a demand for different experiences. And that humour element that I mentioned, and also the innovation. Now you've got Chima Online which is a fantastic experience - and that's really not competing at all with the console products but really bringing a different type of experience and reinforcing engagement with the franchise."

Next up is Lego Marvel Super Heroes that will see release this November.

Full profile 12,802 published articles
Game facts Lego Marvel Super Heroes
Genre Action
Developer TT Games
Publisher Warner Bros. Interactive Entertainment
Release date 14 November 2013
Platforms
Xbox 360 PS3 Wii U PC Nintendo DS Nintendo 3DS PS Vita PS4 Xbox One Nintendo Switch
Why trust Gamereactor
23 Editions Each with its own newsroom and its own scores.
1998 Publishing since Independently owned for the whole of it.
100% Hands-on Written from time with the game, never press material.
1–10 Network Score Every edition’s score, averaged and shown.