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GRTV: Xcom: Enemy Unknown

Firaxis on reinventing our future.
Bengt Lemne 3 August 2012

Lead producer Garth DeAngelis gives us a break down of what to expect from Firaxis' next game - Xcom: Enemy Unknown.

Speaking of the art style and about transferring the old school aliens over to the new game DeAngelis had the following to say:

"It was a big challenge for our art team, I don't know if you remember the original floater from 1994, he sort of had this red evil cape on, which nowadays that's tough to do - it's kind of hoaky..."

Gillen: I think that was tough in 1994...

"They made it happen though, they really embraced the campiness of those aliens - and there is something special about those aliens. Our team respects that and we wanted to keep those same aliens."

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