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Puppeteer clocks in at 15 hours

Merging Dynamite Heddy with Parodius.
Bengt Lemne 4 October 2012

SCE Japan Studio's Gavin Moore answered some question on the US Playstation Blog recently about the promising PS3 exclusive Puppeteer. One thing he commented on was the size of the game - and while many probably thought it may be more of a bite sized treat given it's quirky artstyle it turns out there is a lot of meat to it.

"If you were to run through it, it's going to take you 15 hours, plus. And that's charging through it without searching for any of the secret stuff, or finding all the heads."

Moore also commented on the influences they've had when developing the game:

"Everybody picked up on Dynamite Heddy. Big Mario fan from the beginning - I wasted my life as a kid on those. And I loved 2D side-scrolling shoot ‘em ups. Do you remember Parodius by Konami? Those weird characters? You could be a surfer on a surfboard firing syringes at can-can girls, and pirate cats and penguin boats, or whatever. That and Dynamite Heddy are kind of what Puppeteer is. Merge those two together and Puppeteer is what you're going to get, I hope."

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