Skip to main content
Reviews Out of Sight

Out of Sight: Stage Fright

A lovely final act for The Gang's atmospheric puzzle adventure.
Ben Lyons Updated 19 March 2026

It wasn't without its flaws, but the way The Gang's Out of Sight played with perspective and served up a rather unique recipe for puzzles was enough to keep me entertained for its short duration when I reviewed the base game 10 months ago. Similarly, hearing that the developer had a 'final act', if you will, in the pipeline, I naturally became intrigued as to what this expansion would serve up and how it would effectively serve as the curtain call on the second-person adventure.

Yes, yes, I'm using a lot of theatre jargon but for good reason. The Stage Fright DLC for Out of Sight is all about putting on a play that delves into the backstory of one of the spirit children trapped in this twisted manor. It's a short experience that you can roll credits on after just over an hour (making it anywhere between a third or a quarter of the length of the main game) and it offers up three chapters of action where you explore a new wing of the house as Sophie and Teddy, evading Clayton, and gathering the required items to complete the performance.

From a gameplay perspective, we're looking at a very similar setup to the base game, where you work through corridors avoiding mouse traps and other hazards that could alert Clayton to your presence, before then reaching wider rooms where you have to flick between first and second-person perspectives to progress onwards. The same logic applies in that the protagonist of Sophie is blind but she can see through the 'eyes' of her teddy bear, meaning you explore holding the bear close to Sophie's chest for first-person gameplay, before placing Teddy down in specific places to get a CCTV camera-like view that makes the gameplay almost resemble old-school horror projects like Resident Evil, where you see things from afar but can still move the character in three-dimensions while looking down at them.

This premise and the ability to interchange between perspectives is what makes Out of Sight special, as the puzzles and the gameplay is actually rather basic and straightforward, but the perspective changes gives it an extra dimension. Also, it should be said that Out of Sight and this Stage Fright expansion doesn't do a whole lot to challenge the player, as the solutions to puzzles are often quite easy to figure out, with the marginally more complex problems left to the handful of collectibles able to be discovered. Admittedly, this may be an impression from someone who has a wealth of experience in horror games and the kinds of puzzles they present, so less familiar fans may find the puzzles a tad more demanding, but regardless we're not talking about intricate escape room-level complexity here.

Stage Fright, like the main game, is also often at its best when we're left to simply appreciate the atmosphere and ambience of the creepy mansion, which never fails to send a shiver up your spine. However, I do think this expansion lacks the same bite that some parts of Out of Sight offers, as Clayton is a rather poor stalker in this DLC, barely ever posing a threat to the player, unlike his appearance in the core story or how Lady Janna constantly threatens your exploration. More fear, a greater focus on making the player feel unsettled would have gone a long way in Stage Fright, especially since the adventure is over quite quickly, meaning it doesn't have the same time to set up memorable and bigger moments where more is on the line.

Still, for a short adventure that you can experience without even needing to have played the main game and that you can snag for less than £5, the Stage Fright DLC for Out of Sight does enough to entertain. The way this game plays with perspective continues to engage and the atmosphere is suffocating enough to hold your attention, even if it would benefit from a more aggressive and proactive villain. Ultimately, it's a fitting curtain call for this interesting horror adventure.

7
Good out of 10 · Gamereactor
Pros Use of perspective continues to shine. Great atmosphere. Very affordable and accessible.
Cons The villain barks more than he bites. Perhaps too straightforward and simple in places.
Network Score Average across 22 Gamereactor editions
6.9 spread 4–7
Gamereactor Korea 7
Gamereactor 7
Gamereactor Sverige 4
Gamereactor Norge 7
Gamereactor Suomi 7
Gamereactor Deutschland 7
Gamereactor España 7
Gamereactor France 7
Gamereactor Italia 7
Gamereactor Nederland 7
Gamereactor Portugal 7
Gamereactor Polska 7
Gamereactor Česko 7
Gamereactor Ελλάδα 7
Gamereactor Türkiye 7
Gamereactor 中国 7
Gamereactor 日本 7
Gamereactor Asia 7
Gamereactor Việt Nam 7
Gamereactor Philippines 7
Gamereactor România 7
Gamereactor عربي 7
Senior Editor Ben was a Senior Editor at Gamereactor UK. When he wasn’t writing, editing or filming for Gamereactor, he could usually be found playing an FPS or getting lost in a sprawling RPG.
Full profile Gamereactor author since October 2020 · 18,577 published articles
7
Good Network Score across 22 editions
Game facts
Developer The Gang
Publisher Starbreeze Publishing
Release date 21 May 2025
Genre Puzzle, Horror, Adventure
Platforms
PC PS5 Xbox Series X Nintendo Switch
Why trust Gamereactor
23 Editions Each with its own newsroom and its own scores.
1998 Publishing since Independently owned for the whole of it.
100% Hands-on Written from time with the game, never press material.
1–10 Network Score Every edition’s score, averaged and shown.