Skip to main content
News

Logitech unveils fifth generation of Astro A50 headset

It features Lightspeed connectivity and can be used with PC, PS5, and Xbox consoles.
Ben Lyons Senior Editor 5 December 2023

Logitech has officially lifted the curtain on the fifth generation of its Astro A50 headset. Coming as part of the technology manufacturer's gaming division, Logitech G, this headset offers an array of modern features and has broad connectivity.

We're told that the device brings Playsync, a feature that allows the user to switch between connected consoles and PC systems with just a single click. The headset is even capable of being connected to a PC, PS5, and Xbox console all at the same time, making it ideal for serial multitaskers.

The audio is powered by a 40mm Pro-G Graphene driver that is said to be able to help the player process and identify sounds more accurately. To add to this, the headset uses HDMI 2.1 and USB-C connections to deliver uncompressed 24-bit audio.

Talking further about connectivity, the headset does support Logitech's Lightspeed technology, meaning it should have a reliable connection, albeit at the cost of a bit of battery life. There is no mention of the expected battery life for the system, but we are told that it will debut with a base station so you can easily charge it up.

In terms of the microphone, this is said to be a 48KHz device that uses Lightspeed too. The headset is even made from 35% post-consumer recycled content, and comes in paper packaging, as part of Logitech's commitment to better environmental practices.

As for the price tag and release date, we're told that the headset will cost £359.99 / €399.00 and will look to ship in the first half of 2024.

Senior Editor Ben was a Senior Editor at Gamereactor UK. When he wasn’t writing, editing or filming for Gamereactor, he could usually be found playing an FPS or getting lost in a sprawling RPG.
Full profile Gamereactor author since October 2020 · 18,588 published articles
Why trust Gamereactor
23 Editions Each with its own newsroom and its own scores.
1998 Publishing since Independently owned for the whole of it.
100% Hands-on Written from time with the game, never press material.
1–10 Network Score Every edition’s score, averaged and shown.