Skip to main content
News

Did Mario forget his roots?

Nintendo seems to feel that way
Petter Mårtensson 17 June 2011

According to Nintendo's Yoshiaki Koizumi, who has worked on games like Super Mario Galaxy and The Legend of Zelda: Ocarina of Time, the Super Mario-games have forgotten their roots.

"I feel like the core experience is something that we may have started to get away from a little bit when we first started presenting games in 3D like in Super Mario 64," he told Gamespot. "The idea in those games is that you walk around in those environments and give the players a lot of opportunity to explore."

"But the real basics of the Super Mario series is that players have to get to the goal of a level without dying. You have short levels with a very quick tempo, and it should be a very thrilling experience."

According to Koizumi, we will see a lot more of that in Super Mario 3DS - shorter, three-minute levels that will be more true to Mario than the last couple of games.

Full profile 2,391 published articles
Why trust Gamereactor
23 Editions Each with its own newsroom and its own scores.
1998 Publishing since Independently owned for the whole of it.
100% Hands-on Written from time with the game, never press material.
1–10 Network Score Every edition’s score, averaged and shown.