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The reason why Overwatch isn't free-to-play

Blizzard explains why the shooter ain't free.
Petter Hegevall 9 November 2015

There were a lot of people out there that thought that Blizzard's upcoming shooter, Overwatch, was going to be free-to-play. This weekend it was confirmed it will cost $40 and Blizzard talked to media during this weekend's Blizzcon 2015 and explained why the game is not going to be available free of charge:

Principle designer Scott Mercer told Kotaku: "From the beginning, we knew this was a game all about heroes. As we continued to work on it and add more heroes to it, hero-switching became a really key component. To really provide for a breadth of heroes to allow for that switching, to let people look at the other team and say, 'OK, let's change our lineup a little bit, became core to Overwatch.

"To support that, we need to have our 21 heroes. Not just, like, one tank, one support, one ranged character or something. You've got multiple different tanks and whatnot. We want people to have enough options that they feel like they're not at a super huge disadvantage."

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