Skip to main content
Reviews The Wonderful 101

The Wonderful 101

This looks to be a cult classic.
Christian Gaca System 18 August 2013

Japanese flavoured, brightly coloured and slightly bonkers. But as with most Platinum titles, also unlikely to reach a wider audience. But maybe 101 will have wonderful luck.

The earth is under attack, and you play the leader of a rather bizarre group of combatants; the strangest collection of superheroes you'll ever meet. You, plus the one hundred saviours that range from full-time heroes to civilians given powers and recruited for a limited time, make up the Wonderful 101. Your foes are equally strange, and prove Platinum know how to make great enemies. Godzilla-like dragons, armoured mechas.... there's plenty of fun cannon fodder to fight.

Like Pikmin 3, you control a single leader of the superhero squad which gradually grows as you recruit through each level.

Mixed between the converted populace are certain heroes with special abilities, and so with a shaped swipe on the GamePad touch screen, you can transform your massed heroes into a oversized fist, sword or the like to battle enemies, and in certain areas you'll need to form bridges and ladders to travel to the next section.

Missions are fairly linear, working your way towards the final boss of that stage. Equally the gameplay brings in a fair amount of repetition. There's diversion when the gameplay switches to the GamePad, but unfortunately moments like these are rare across the twelve hours of game time.

Each stage is made up of multiple mini-missions that are scored, offering a chance to replay for high scores. Getting good ratings isn't easy, since the screen is so manic with your troops, enemies and awash with primary colours, it's hard to track what's going on, unlike the studio's definitive work in the action-adventure genre, Bayonetta.

101's got that Platinum flair yet it isn't as finely-tuned. Shame.

7
Good out of 10 · Gamereactor
Pros + Unique Platinum charm + GamePad integration works well.
Cons - hard to follow what's going on amid the action. - Samey action starts tp grind after a while - linear mission structure
Network Score Average across 6 Gamereactor editions
7.3 spread 7–8
Gamereactor 7
Gamereactor Norge 7
Gamereactor Deutschland 7
Gamereactor España 8
Gamereactor Italia 8
Gamereactor Portugal 7
Full profile 724 published articles
7
Good Network Score across 6 editions
Game facts
Developer Platinum Games
Publisher Nintendo
Release date 22 August 2013
Tested on Wii U
Genre Action
Platforms
Wii U
Why trust Gamereactor
23 Editions Each with its own newsroom and its own scores.
1998 Publishing since Independently owned for the whole of it.
100% Hands-on Written from time with the game, never press material.
1–10 Network Score Every edition’s score, averaged and shown.