Gearbox's Randy Pitchford has revealed that the studio once had the licence for Ridley Scott's/Philip K. Dick's Blade Runner, but didn't pursue it because there wasn't a business model that made sense.
Speaking to Future Publishing's Official PlayStation Magazine (as reported by CVG) Pitchford explained how it one just one property on a "dream list" the studio had acquired.
"Blade Runner was on [the list]," he said. "We had it too and we were like, 'No, we can't.' That game would've cost like $40m to make and sold about 600,000 units - and that would have been the end of us.
"There's no rational business model that would have allowed that to make sense," he added. "If we'd made it with a business model that did work, it would not have been the Blade Runner game we all would have wanted."