Xbox announced its next-generation system codenamed 'Scarlett' at E3 earlier this year but we didn't get a ton of information regarding what would be the console's main focus. In a recent interview with GameSpot, Phil Spencer dove deep into Xbox's plans for the system, stating that they are now focusing on framerate and load times.
"I think the area that we really want to focus on next generation is frame rate and playability of the games," Spencer said. "Ensuring that the games load incredibly fast, ensuring that the game is running at the highest frame rate possible".
"People love 60 frames-per-second games, so getting games to run at 4K 60 [FPS] I think will be a real design goal for us", Spencer said.
"Playability is probably the bigger focus for us this generation. How fast do [games] load? Do I feel like I can get into the game as fast as possible and while it's playing? How does it feel? Does this game both look and feel like no other game that I've seen? That's our target."
It seems like we'll be getting a fast system in Scarlett and while this is certainly good news, Spencer also talked about another hot topic regarding Xbox and the brand it's built in the last few years, backwards compatibility.
"Making sure that all four generations of content--so the original Xbox games that run on your Xbox One today, the OG Xbox; the 360 games that run on your Xbox One; your Xbox One games; and the new generation games--all run on the next platform is important to us", he stated.
Something that stuck out regarding his views on backwards compatibility, however, was cross-gen play.
"We want to respect the games that you've bought from us. We want to make sure that the generations can play with each other, so if you happen to adopt the next generation early and somebody stays back, that if their games are on both platforms, you'll be able to cross-gen play".