Dansk
Svenska
Norsk
Suomi
Deutsch
Italiano
Español
Português
Français
Nederlands
中文
Indonesia
Polski
日本語
한국어
Čeština
Ελληνικά
Türkçe
Tiếng Việt
عربي
Follow us
The Swedish studio's COO analyses how "the industry is booming" and how "we need more people to make games", also explaining how both Hazelight as a team and Josef Fares as a director work together. In the interview there's also more on the co-op model of Friend Pass, and on the recent Nintendo Switch version of It Takes Two.