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US video game revenue suffered major decline in June

Retail, hardware and more all see major decline.

NPD sales results show that there was a huge decline in sales for video games and hardware in June this year compared to last year.

In June 2015 $878.7 million was spent on video game related products, however, this year this figure has dropped significantly to $652.2 million.

To break down those figures, $181.5 million was spent on hardware (down 42 percent), $322 million on handheld and console software (down 20 percent), $27.8 million on physical and Steam PC software (down 20 percent) and $120.9 million on accessories (down 6 percent).

"Poor comparisons to last June, where software and hardware sales were bolstered by strong launches like Batman: Arkham Knight, led to a sharp 26 percent year-over-year decline in overall spending across software, hardware and accessories," says NPD analyst Liam Callahan. "Hardware's drop in sales represented 58 percent of the overall decline in dollar volume compared to last June".

There was also a severe decline in hardware which may be one of the main reasons Microsoft and Sony are looking to release new consoles soon, such as the Xbox One S and the rumoured PS4 Neo. And as is often the case in these situation, the announcement of Xbox One S and confirmation of Neo likely put a damper on hardware sales post-E3.

Top Selling Games in June (ranked by revenue):

1. Overwatch (does not include Battle.net sales)
2. Grand Theft Auto V
3. Lego Star Wars: The Force Awakens
4. Doom 2016 (no digital sales included)
5. Mirror's Edge: Catalyst
6. Uncharted 4: A Thief's End (no digital sales included)
7. NBA 2K16
8. Call of Duty: Black Ops III
9. Destiny: The Taken King
10. Minecraft (no digital sales included)

US video game revenue suffered major decline in June


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