Fumito Ueda is known for his work in Ico, Shadow of the Colossus and The Last Guardian. We talked to him at Gamelab in Barcelona where he told us he wasn't all that involved with the development of the Shadow of the Colossus remake.
"I am not really involved in the process, so I am just waiting for it to be released", said Ueda via translator.
Eurogamer also interviewed him during Gamelab Barcelona, and he opened up a little more in that interview adding that he made some suggestions ahead of its development.
"I transmitted my petition about the content and tuning but I don't know the implementation will be what I told," said Ueda.
Ueda also confirmed that no previously cut bosses are included in Shadow of the Colossus Remake: "In this game there are 16 enemies and there's a story about 16 enemies, so to change this history... I don't think about changing this history. It's finished with 16 enemies. It's OK."
Update: here's the full interview with Ueda-san:
Thanks, Eurogamer.