Ever since Fallout 76 launched in November last year it's had a lot of updates, tweaks, and content drops to bolster the offering that was first available to players, including a Survival Mode, new quests, brewing mechanics, and more. That doesn't change the fact that the game had an infamously poor launch though, something that Bethesda's Todd Howard has discussed with IGN.
"That was a very difficult development on that game to get it where it was," he explained. "We were ready for... a lot of those difficulties that ended up on the screen. We knew, hey look, this is not the type of game that people are used to from us and we're going to get some criticism on it. A lot of that is very well-deserved criticism."
It isn't surprising to hear that development was troubled, as the game launched with technical issues aplenty, poor frame-rates, and connectivity problems, some of which still persist into the game as it stands now. That said, Bethesda is continuing to support players with more and more updates, rounding out the game and its potential.
Did you try Fallout 76 at launch?
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