Titanfall 2 has been officially confirmed by Respawn Entertainment's Vince Zampella ahead of this evening's BAFTA Game Awards.
Speaking with IGN the studio co-founder admitted that development was underway on the sequel, and most importantly, it will be multiplatform and thus heading to PlayStation as well as Xbox and PC.
"I guess EA announced a sequel, so I could play coy and pretend I don't know anything about it, or... yeah. So we're working on a sequel. No official name yet, but we're working on that. That's the main focus but we're starting up a second team and doing some smaller stuff too. Small, exploratory, taking it slow! It'll be multiplatform."
Another interesting part of the interview focused on DLC, with Zampella praising the decisions made by Turtle Rock regarding maps for Evole:
"I think that's a fantastic way to do it. I think having the maps like that in packs, it does split the community and it makes it harder for matchmaking, it's messy. Yeah. I don't know we won't do it again, I can't say that for sure, but the idea would be to do something different."
Another interesting point was made regarding the abscence of a single-player element in the first game. It remains unclear as to the direction the studio will take with this sequel.
"I wouldn't have done it differently. We set out to do it and it was one of our goals. I mean it obviously prohibits a certain group of people playing the game, and as content creators you want to get into as many peoples's hands as possible. We put some single-player elements in there though, and tried to mix it up. Maybe we could have mixed things up a bit better because some people blew right by it and didn't even see it because there was so much action happening around it.