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GRTV: X Rebirth interview

GRTV: X REBIRTH INTERVIEW

Egosoft on the reboot of the series.

We met up with Egosoft's Bernd Lehahn at Gamescom to discuss the prospects of X Rebirth, the...

GRTV: Seatribe on Salem

GRTV: SEATRIBE ON SALEM

"This is the forever project."

We pulled Seatribe's Björn Johannessen out of the Paradox booth to talk about how the...

GRTV: Arenanet on Guild Wars 2

GRTV: ARENANET ON GUILD WARS 2

Professions, PvP, beta and launch.

Gamereactor's own MMO virtuoso Gillen McAllister went through MMO interview after MMO...

There are in total 93 texts. 25 of them are displayed in this list.
 
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Published 2011-10-25 13:36

Sine Mora presented

One quick look at Sine Mora and you're immediately aware it is something different. Hungarian developers came up with a concept and worked with Grasshopper Manufacture who contributed design and music.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-10-17 14:56

Hi-Rez on Smite

Smite is an exciting new entry in the MOBA/DotA genre, where the perspective has switched from the traditional top-down view to a third person camera, enabling the developers to introduce more of a sk.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-10-13 17:00

Reverge Labs on Skullgirls

The downloadable fighting game Skullgirls has been getting quite a bit of attention leading up to its release early next year on PSN and XBLA. Gamereactor's Gillen McAllister was joined by Reverge Lab.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-10-13 16:00

Kinect Star Wars

Gillen McAllister was joined by product manager Glenn Gregory to discuss the prospects of Kinect Star Wars and just what we can expect from the seemingly casual experience set in a galaxy far, far awa.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-10-13 12:00

Prototype 2

Radical Entertainment studio head Ken Rosman talks about what's going on with Prototype 2 and about the two central characters in the sequel James Heller and Alex Mercer in this interview with Gamerea.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-10-13 11:00

Fishing Cactus on Creatures 4

We met up with Fishing Cactus' Ramses Ladlani to talk about the all new Creatures game - the free-to-play Creatures 4 that is headed to PC, Mac and iOS platforms. The unique appeal of the genetic code.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-10-13 10:00

Risen 2: Dark Waters

After having seen a demo of Risen 2: Dark Waters at Gamescom we took the time to ask senior brand manager Daniel Oberlerchner a few choice questions on the upcoming pirate RPG. We gain some insights i.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-10-13 09:00

WWE 12 interview

Lead gameplay designer Bryan Williams brings the pain in this interview as he explains why the game is no longer - Smackdown vs Raw. He also discusses the motives for the changes in gameplay mechanics.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-10-12 18:32

Seatribe on Salem

We pulled Seatribe's Björn Johannessen out of the Paradox booth to talk about how the upcoming free-to-play MMORPG Salem is coming together. He talks about how the process of adding industries to the.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-10-12 18:16

Toys for Bob on Spyro

Skylanders Spyro's Adventure is an interesting marriage of plastic figurines and video games that offers cross platform saves in a neat way. Gillen caught up with Toys for Bob president and founder Pa.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-10-12 09:02

Lucy Bradshaw on The Sims

We met up with EA Play general manager and long time Sims developer Lucy Bradshaw to discuss the future and present of the popular franchise... Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-10-07 18:00

Street Fighter X Tekken

In a bit of a weekend caper we thought you'd enjoy the German styled antics of Tekken producer Katsuhiro Harada and Street Fighter producer Yoshiniro Ono as they go head to head in Cologne. Gillen McA.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-10-07 17:00

Reality Fighters

Reality Fighters is an interesting new augmented reality title from the lads at Novorama, and Gillen met with producer Mitsiu Harakawa to talk about the upcoming PS Vita title... Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-10-03 14:04

Human Head on Prey 2

We sat down with Human Head's Norman Nazaroff to discuss the transition from Prey to Prey 2 and what kind of role Tommy from the first game will play. We also discussed just how combat will play out i.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-09-30 11:20

X Rebirth interview

We met up with Egosoft's Bernd Lehahn at Gamescom to discuss the prospects of X Rebirth, the reboot of the X series that turns a lot of what we knew about the series on its head. The new means for tra.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-09-29 16:00

Bugbear on Ridge Racer

Gillen McAllister met up with Bugbear's Jonas Laakso to discuss the intriguing new city creator feature and the differences between a Bugbear developed Ridge Racer and one developed by Namco Bandai's .. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-09-29 11:08

Dylan Jobe on Starhawk

At Gamescom we managed to meet up with Dylan Jobe from Lightbox Interactive to talk about the upcoming sequel to Warhawk, aptly named Starhawk. He had a lot of interesting things to say and you should.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-09-28 14:21

Nival shows off Prime World

Nival Interactive, best known for Heroes of Might & Magic V and Silent Storm, are creating an experience that blends castle building, and hero management with player vs player combat as well as co-ope.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-09-28 10:45

Tribes: Ascend

We caught up with Hi-Rez Studios' COO Todd Harris in Cologne as we tried to unearth more details on Tribes: Ascend, the soon to be in open beta free-to-play online shooter. Harris explained why the co.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-09-23 15:04

Mythic on Wrath of Heroes

We were joined by Bioware Mythic lead designer Graeme Bennett at Gamescom where Warhammer Online: Wrath of Heroes was announced. He told us why they did not just turn Age of Reckoning into a free-to-p.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-09-23 13:14

Disgaea 4 interview

We met up with NIS America's Jack Niida at Gamescom to learn more about Disgaea 4: A Promise Unforgotten. The quirky hardcore strategy-RPG certainly has fans all over the world, and this time one of t.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-09-21 11:37

FIFA Street interview

The FIFA Street series has never reached the heights of the main FIFA series, but this time it is being handled by EA Sports football team over at EA Canada, and uses the same engine as the main serie.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-09-20 16:00

Goldeneye reloads

The most successful Bond game of all times, Rare's timeless Nintendo 64 classic, will make it over to HD consoles this November and our own licensed to kill games journalist Gillen McAllister was join.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-09-20 15:29

Arenanet on Guild Wars 2

Gamereactor's own MMO virtuoso Gillen McAllister went through MMO interview after MMO interview at Gamescom and today we're bringing you the latest one - Guild Wars 2 with Arenanet's Chris Lye. He tal.. Read More

Comments: 0 Written by: Bengt Lemne
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Published 2011-09-09 12:11

Darksiders II

At Gamescom we had a chat with Darksiders II marketing manager Jay Fitzloff about the changes made in the sequel to 2010's popular action adventure... Read More

Comments: 0 Written by: Bengt Lemne
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