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Metal Gear Solid V: The Phantom Pain

The Phantom Pain dwarfs prologue campaign

Metal Gear Solid main game is "hundreds of times larger" than Ground Zeroes.

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Hideo Kojima has already confirmed that Ground Zeroes will act as prologue to the story coming in Metal Gear Solid V: The Phantom Pain, but has now gone further and given us some idea of the difference in size between the two games.

In a post on Twitter (and translated by Siliconera), Kojima explained that The Phantom Pain will be "hundreds of times larger" than its prologue, Ground Zeroes:

"GZ is both a prologue to the MGSV story and, at the same time, a tutorial for a new MGS, which transitions to sneaking simulator. With that said, GZ has a relatively small field as compared to the main game (which is hundreds of times larger) without time zones changing in real-time. However, each mission offers different time zones with different playstyles."

You can read more about why we're excited about both parts of Metal Gear Solid V in our recent 14 for 2014 Preview.

Metal Gear Solid V: The Phantom Pain

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