The 2016 battle royale game The Culling: Origins had some cool ideas that made it stand out on the multiplayer scene as a battle royale early bird. However, when games such as PlayerUnknown's Battlegrounds emerged as a stand-alone game rather than an Arma 3 mod and Fortnite took over the world, The Culling ended up being forgotten and shut down. There was still a fan base lingering, however, but not big enough to keep the game alive.
Tomorrow on May 14, however, The Culling is being resurrected, so the fans that are still wanting to battle it out will be able to do so exclusively on Xbox One but apart from being an Xbox exclusive (a PC version is something the studio is looking to add in the future), there's yet another twist to the game's resurrection - its monetisation.
The Culling will cost new players $5.99 (it will be free for those who downloaded the original game), which is totally reasonable - cheap even. However, buying a copy of the game still gives you a game with plenty of limitations. You see, after a one-day free trial following the purchase, you can only play one game per day unless you either earn (by winning games) or purchase match tokens. Match tokens can be bought in bulk of 3, 10 or 20 tokens or as a "pass" which lets players play unlimited for 7 or 30 days.
Those getting ready to hop in, expecting to find their previous unlocks, can bury those expectations since it's a complete re-launch, meaning all saves have been wiped.
Find the full information below and tell us what you think of this odd monetisation system.
Players can play one free match online each day. Players can play additional matches through the following means: