All texts by Kieran Harris
We've delved deep under the surface of Minecraft ahead of the release of the upcoming dungeon-crawling spinoff.
Bethesda is about to unleash an army of NPCs on post-apocalyptic West Virginia, but will it be too little too late?
"We're sure that it has the potential to grow into something special but we couldn't help but feel that things were a little too bare-bones at launch."
Retailing at just £69.99, the PuroGamer marks Puro Sounds Labs first stab at delivering its esteemed volume-limiting tech into the gaming market.
"The art direction has had a complete overhaul with the old pixelated visuals replaced by a dreamy watercolour aesthetic."
"Even though the restaurants added some fun ideas and the art style is bright and charming, we would still recommend you swipe left on this one."
Does Roccat's latest effort raise the bar for lightweight ergonomic gaming mice?
"It's certainly teeming with personality, from its cheery visuals right through to its oddball humour."
Temtem has been charming players since it first launched, and so we sent our resident monster catcher in to see what it has to offer.
The incremental update offers up a handful of bug fixes on console.
If you like both zombies and Diablo you might want to pay close attention to the next game from the studio that gave us Northgard.
The legendary director shares his thoughts on Fire Emblem's presence in Super Smash Bros. Ultimate after Byleth's recent reveal.
We take a trip to the Airborne Archipelago for some fresh creature collecting goodness.
We've been checking out the Gold edition of Level-5's dungeon crawler as it prepares to land on the Switch.
"Let's hope that more content is planned beyond the season pass as this make for a rather disappointing conclusion to an otherwise quality sequel."
"It's one of the finest tennis sims that we have seen this generation and it delivers a sizeable improvement over its predecessor."
As our mini-series about the last decade's most influential and impactful games draws closer to a conclusion, Kieran remembers the finest platformer we've played in years.
"Weakless is great in short flourishes but it simply doesn't provide enough innovation or substance to make it a clear recommendation."
FromSoftware's brilliant and brutal action-adventure blew us away when it landed earlier this year.
Nintendo's heart-wrenching strategy series has made its way onto Switch.
With the various categories done and dusted, now it's time to give you our top ten games of 2019.
"It's a solid addition to the VR catalogue as well as a competent successor to the 1993 movie."
"It may not be a classic but it's still the best version of this adventure to date, and it comes with improved presentation and an additional 40 puzzles."
"Just when the series appeared in danger of growing stale, Mario & Sonic have revitalised the formula."
"It's sad to see that Game Freak has stumbled when trying to branch out and deliver a new take on the JRPG genre."
"If you think you can stomach the repetition, we are sure that you will get a lot out of this quirky retro inspired indie."
"The environments feel more open and varied, side quests provide variety, and there have been some subtle but appreciated tweaks to combat."
"We found ourselves desperate to complete each side quest we encountered just to make sure we didn't miss out on any of the gags."
"We envisioned that Daemon X Machina would be a solid return to form for the once-beloved mech shooter genre, but sadly things here just didn't live up to our expectations."
The fan-favourite series is making a comeback later this year, but are some memories best left in the past?
"Rich in '80s nostalgia, this is a thoroughly enjoyable tale of unlikely friendship and supernatural events that we would urge you to try in co-op."
We got our hands on the Switch-bound exclusive at this year's Gamescom.
Grab your thermals and a hot beverage as the World of Monster Hunter is about to get much cooler.
We took a trip down memory lane and looked to Doom and its sequel for this retrospective.
"The technical issues could perhaps be removed via a future patch but it's concerning just how frequently they cropped up."
"An explosive old-school mech shooter that packs plenty of humour within its absurd plot and offers heaps of weapon customisation capabilities."
We got to play this version of Bethesda's RPG at QuakeCon, to see how the mobile game makes the jump to Nintendo's console.
Bethesda just rocket-jumped over the pond and set up shop in London for the first QuakeCon Europe.
With just over two months to go before launch, we take an extended look at the sci-fi sequel from Deck13.
"We came away with mixed feelings but we'd still argue that's worth a play should you feel compelled to check it out."
"It's another decent exclusive for Sony's VR headset and we had a great time with it despite a few flaws in terms of its controls and presentation."
"Wizards Unite is a solid effort at adapting the familiar formula of Pokémon Go to the magical world of Harry Potter."
"The classic fighter returns in good form and it brings its unique brand of consequence-heavy swordplay back for a new generation of fighting fans."
"We felt the detective style gameplay really complemented what we have come to expect from the main Yakuza series."
"It may not receive the honour of being our favourite ESO expansion to date but Elsweyr still makes for a great time whether you're a beginner or a series veteran."
"Perhaps younger players may find some joy here, but for those looking for some pet sim nostalgia, we'd recommend dusting off that old DS."
"The Royal Atlantic Line played host to may chilling moments and some surprisingly diverse locales."
"Racing in teams forced us to approach things more tactically and we enjoyed the added depth of being able to mix and match different parts of our rides."
There's new content on the horizon for Rare's pirate-themed online adventure and we visited the studio's lair for a closer look.
"It may be a little rough around the edges, but it's also one of the most chilling and atmospherically tense stealth titles we've experienced in VR."