Dead or Alive 5: Last round delayed on PC
Online multiplayer to be patched in at an even later date.
Text: Philip Lauritz Poulsen
Dark Souls II: Crown of the Sunken King
"The new area is interesting, the enemies are more challenging than ever before, and it's long enough that you'll feel you got value for your money."
Text: Philip Lauritz Poulsen
Dark Souls II
"The game has lost none of its relentless difficulty, and the many improvements make it a great experience for veterans and newcomers. But it may not be for everybody."
Text: Philip Lauritz Poulsen
A visit to Wargaming's European HQ
We sample Japanese tanks and take a tour of the Wargaming.net offices in Paris.
Text: Philip Lauritz Poulsen
The Elder Scrolls Online: Creative Director Interview
After our recent hands-on, we talk to one of the minds behind the franchise's MMO transfer - creative director Paul Sage.
Text: Philip Lauritz Poulsen
The Elder Scrolls Online
In our latest hands-on with the MMORPG, we sampled the third faction, the Aldmeri Dominion, and take on The Banished Cells.
Text: Philip Lauritz Poulsen
Warface: Hands-On
We've tried Crytek's free-to-play offering prior to its release next week and talked to the executive producer.
Text: Philip L. Poulsen
Puppeteer
There's a puppet master living on the moon and apparently he's a bear.
Text: Philip Lauritz Poulsen
Resident Evil: Chronicles HD Collection
"There's enough fan service here to make this worth the purchase, though the repetitive gameplay will be more a problem to non-RE players."
Text: Philip Lauritz Poulsen
Final Fantasy XIII-2
"It doesn't aid matters that many locations are reused with little variation no matter what year in the timeline you choose to visit."
Text: Philip Lauritz Poulsen
The Secret World
"The game, set in a contemporary world, has an intriguing premise: all the myths, conspiracies and tales of the extraordinary that we have all heard, are very real."
Text: Philip Lauritz Poulsen | Gamereactor Denmark
Darksiders II
"Playing as Death offers something different to his brother-in-arms: he's agile, fast, and has no qualms in using more extreme measures if they achieve results."
Text: Philip Lauritz Poulsen | Gamereactor Denmark
Crysis 2
We took a plane to New York to take a closer look at the game in which "The Big Apple" will be ripped apart...
Text: Philip Gyde Poulsen