Troy Baker would "happily accept" the chance to return as Indiana Jones
But if his chance to play Indy was just a one-time thing, he's also happy to hang up the whip and hat.
A movie adaptation? The Blood of Dawnwalker is a video game first and foremost, but there's "a lot of lore" to explore in sequels or "other media"
We asked its creative director about IP development and transmedia opportunities, and he left the door open even if the Rebel Wolves are focused on gaming.
The Blood of Dawnwalker's open-world traversal revealed (and why there are no mounts)
... Because a wolf on top of a horse would lean a tad too much into Charlie Mackesy's realm.
Exclusive: MCM Comic Con London will feature a trio of Resident Evil Requiem stars
The voice and motion capture actresses behind Grace Ashcroft, Alyssa Ashcroft, and Emily will be attending the major convention.
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Ben Lyons
Exclusive: Out of Sight's Stage Fright DLC will launch starting from March 11
It will arrive on PC and PS5 initially, will be quickly followed by Nintendo Switch a day later, and Xbox Series X/S sometime even later.
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Ben Lyons
Suda51 on a potential collab with Hotline Miami's Dennis Wedin: "He'd do the art, I'd do game design"
Grasshopper Manufacture released Romeo is a Dead Man just today and plans to launch another TBA title this year.
A NMH cameo in Romeo is a Dead Man? And Suda51 on No More Heroes 4 and on a hypothetical Killer7 Remake
Suda confirms that "there's something" from the world of No More Heroes in Grasshopper's new game.
Grasshopper Manufacture are working on Romeo is a Dead Man's Nintendo Switch 2 version and physical edition(s)
Suda51 acknowledges the highly-requested variants of the game and confirms to Gamereactor that they're trying to make both happen.
Romeo is a Dead Man gets even more messed up as story progresses, Suda51 explains Juliet role and 2D spaceship hub
We've talked with the head of Grasshopper Manufacture, Goichi Suda, to learn much more about the upcoming action bizarreness.
For Crisol: Theater of Idols, "Nintendo Switch 2 is one of our targets"
Exclusive: Vermila "hope that we could make it happen" and explains how the Unreal Engine 5 helped them create a scalable game.
Exclusive: Out of Sight to be expanded with Stage Fright DLC in 2026
To celebrate this announcement, developer The Gang is permanently reducing the price of the base game on Steam.
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Ben Lyons
New details on Bradley the Badger, "a love letter to games, genres, and developers"
Gamereactor sat down with co-directors Davide Soliani and Christian Cantamessa to learn more about the platformer's influences and intention.
Nintendo Switch 2 surpasses OG Switch's first sales milestone in record time in Spain
Exclusive: The latest hybrid console smashed its first 300,000-unit mark in a lifespan almost one third shorter.
Yamauchi's Nintendo to Square, Enix: You don't know how to make Nintendo games, go home"
Five PC publishers encountered a hard-nosed negotiator in Hiroshi Yamauchi in the mid-80s.
Tetris' creator picks his favourite Tetris music track, and it's not Korobéiniki (Tetris theme)!
Also there's one specific game that's been "probably the best version musically that's ever been created".
Team play was considered, but accessibility will be the real key to "the new stage of Tetris"
[Exclusive] Pajitnov and Rogers pursue ease of use in the next evolution of their "perfect game", though the successful Tetris 99 reaffirmed the former on his strategic co-op vision.
"Kids made the success of Rubik's Cube", according to its creator, and "we're not there yet" at the three-second record
[Exclusive] Ernő Rubik reflects on the creation of "The Magic Cube" as a university professor and designer.
Tetris' creator reveals the three "aha!" moments that changed gaming
[Exclusive] We sat down with Alexey Pajitnov and with the creator of Rubik's Cube at the OXO Legends Awards to talk about puzzle design.
In Nightholme "you need to transform into a monster to fight monsters"
"We built a really deep horror lore, it's a cosmic horror game and it's not good and evil: it's all evil". The head of Studio Ellipsis gives us the keys to their unique multiplayer title.
Comicbook artist Belén Ortega on her first Marvel works: "I was obsessed with deadlines" | Exclusive
The illustrator aims to draw more samurai stories in the future. "For me, (Granada and Osaka) it's the perfect combination".
Keep Driving wins DevGAMM Awards 2025's Grand Prize: All the winners and nominees
We're once again covering the event in Lisbon, where some of the best indie to AA projects get a juicy prize.
[Exclusive] Nobuo Uematsu: "Final Fantasy IX Remake? Ask Square Enix!"
The legendary Japanese composer is happy with the remake trend and chooses FFIX as his "most balanced" soundtrack despite the different musical genres.
Ukraine drone strike triggers fire at Russian nuclear plant and fuel terminal
Attack disrupts reactor output and sparks blaze at major Baltic facility.
Exclusive: Red Dead Redemption 2 for Nintendo Switch 2 may arrive this year
Sources close to Rockstar indicate that the port is as real as the "next-gen update" and could complete the release schedule for the new console.
Yujii Horii still "working really hard" on Dragon Quest XII, series "could be compatible with Switch 2"
The Japanese creator asks fans to "look forward to" the upcoming The Flames of Fate.