It's been known for a while now that industry veteran Warren Spector (System Shock, Deus Ex, Epic Mickey) has been working with OtherSide Entertainment and his former colleague Paul Neurath on System Shock 3. In July, a new studio was set up in Austin, Texas under Spector's management that will work on System Shock 3 and development is now under way.
OtherSide Entertainment have now sent out a press release detailing some of the talent that is housed in this new studio:
"Warren Spector (Creative Director, Studio Manager)
The System Shock 3 team is being led by 33-year industry legend, Warren Spector, winner of several game of the year awards and honored with four lifetime achievement awards for his contributions to gaming. Warren played a key role in bringing the original Underworld and System Shock games to life and was also behind the seminal Deus Ex series, as well as Disney Epic Mickey and Disney Epic Mickey: The Power of Two.
Sheldon Pacotti - Design Director
In his 22-year career in the game industry, Sheldon has proven himself to be a multidisciplinary developer whose past experience includes stints as lead writer on Deus Ex and Deus Ex: Invisible War, on which he played a critical role. He also has credits as lead programmer and lead designer on many other projects. Among the games he has worked on are Auto Assault and America's Army. He comes to OtherSide with an unparalleled academic background, with degrees in mathematics and literature from MIT and Harvard.
Arturo Pulecio - Art Director
Arturo brings to the project more than 14 years of hands-on experience in every aspect of video game art. Among the titles he has worked on are Lord of the Rings Online, Dungeons and Dragons Online, Dark Age of Camelot, Warhammer Online, Wizard 101, and both Disney Epic Mickey games.
Jason Hughes - Tech Director
Jason Hughes is a 21-year veteran industry technologist and generalist with deep knowledge of game systems. In a career that includes Wing Commander, Star Wars, and Disney Epic Mickey, Jason has everything from AI to graphics under his belt and has built multiple indie studios from scratch, operating both as founder and core technical leader.
All of these team leaders have worked with Spector before on games including Deus Ex, Deus Ex: Invisible War, Disney Epic Mickey, and Disney Epic Mickey: The Power of Two."
Additionally, the press release notes that several other collaborators with ties to the series and other big games that came in System Shock's wake will be involved. That includes OtherSide's creative director Paul Neurath (System Shock, System Shock 2), lead designer Tim Stellmach (System Shock, Thief: The Dark Project) and art director Nate Wells (System Shock 2, BioShock).
Furthermore, from outside the company the talents of Terri Brosius, the voice behind the System Shock series' malevolent AI, SHODAN, and concept artist Robb Waters (System Shock, BioShock) will contribute and outside creative consultants include Doug Church, who served as game director on the original System Shock game.
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