It hasn't even been two months since Pixel Titans said that Strafe would launch on March 28, but it turns out that's not happening after all.
Publisher Devolver Digital says that they've had to delay the game to May 9 "due to an unforeseen polygon shortage," and we choose to look on the positive side of things - this means that we'll get a more polished experience in two months, and that the game will get more attention when it doesn't launch in one of the best months of gaming ever.
Which do you prefer: the modern FPS genre, or the classic one?