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Strafe pushed back into May

Turns out they need to buy some more blood and polygons.

It hasn't even been two months since Pixel Titans said that Strafe would launch on March 28, but it turns out that's not happening after all.

Publisher Devolver Digital says that they've had to delay the game to May 9 "due to an unforeseen polygon shortage," and we choose to look on the positive side of things - this means that we'll get a more polished experience in two months, and that the game will get more attention when it doesn't launch in one of the best months of gaming ever.

Which do you prefer: the modern FPS genre, or the classic one?

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REVIEW. Written by Sam Bishop

"There's a lot of fun to be had shooting at enemies, but we just wish it hadn't been let down by frame-rate drops, dull colours, and some cheap tactics."

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