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Session: Skate Sim

Session: Skate Sim tops two million players

The sports title has revealed a few player tendencies to mark the milestone.

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It seems like people are really enjoying being able to head to an urban playground to shred, grind, flip, and trick on a skateboard, as Creature Studios' Session: Skate Sim has now surpassed the two million player milestone.

The sports game is marking this moment by sharing a bunch of player statistics that state that 23 million game sessions have been created since the 1.0 launch, that New York is the most popular map, with San Francisco in second place, and Philadelphia in third, and that 66% of players tend to favour a regular stance against 34% using the goofy stance.

No doubt the player figures will see a bit of an adjustment and more people will flock to the game in the coming weeks when the Paris update arrives on July 18, bringing with it a European playground to conquer on the banks of the Seine.

Session: Skate Sim

Skate returns when the half-pipe is half-full

The success of Session: Skate Sim is no accident; it was a long time coming given the community's desire to do the Tony Hawk on the slopes again. It was not the only one to do this market research, as there are several similar games, albeit of different sizes and premises, on the way.

The most obvious example is EA's Skate itself, which is finally coming out of alpha soon, but from Summer Game Fest in Los Angeles we also came back after learning about two very peculiar new games. The first is Wrekless from Free Range Games, with an open world of skateboarders and a track creation and editing tool. The second is BillyGoat Entertainment's Parcel Corps, which, although it's a bike-kour and not a skating game, offers a cel-shaded world to grind to your heart's content.

Here are two exclusive interviews about Wrekless and Parcel Corps on Gamereactor, which you can watch with local subtitles:

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