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Salt and Sanctuary

Salt and Sanctuary offers a mix of "Metroidvanias and Souls games"

We chat with lead dishwasher James Silva about the promising PS4 and PS Vita title.

Ska Studios' "lead dishwasher" James Silva talks to us about the side scrolling "Souls-like" Salt and Sanctuary that's heading to PS4 and PS Vita when it's ready.

"It's most easily described as a 2D Souls-like," says Silva when asked for a quick pitch. "We're definitely incorporating all the elements of Metroidvanias and Souls games. Pretty much you have a large seamless open world, a lot of character building. You have starting classes, but you can build yourself out however you want. A lot of bosses as a spectacle - insane over-the-top bosses with all sorts of attack patterns that are just way over-the-top and really, really, really challenging."

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Ska Studios have previously been very much associated with Xbox and have made games like The Dishwasher: Dead Samurai and Charlie Murder, but also a bunch of Xbox Live Indie Games like the successful and rather difficult to spell correctly I MAED A GAM3 W1TH Z0MB1ES 1NIT!!!1. This time around, however, Ska Studios have teamed up with Sony and Salt and Sanctuary will be hitting PS4 and PS Vita on a timed exclusively.

"We're just not saying [when it will be out]," says Silva with a smile. "It's coming along. Eventually it will be released, but yeah, we don't have a date yet. But we can tell you what it will be on, it will be on PS4 and Vita and that will be a timed exclusivity and then it will be on Steam shortly after."

Salt and Sanctuary
Salt and SanctuarySalt and Sanctuary

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Salt and SanctuaryScore

Salt and Sanctuary

REVIEW. Written by A. R. Teschner

"It's a singularly interesting experience that loses little for treading on some familiar ground."

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