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Run Smite at 60 FPS on your console with new patch

Next patch will let you up the framerate.

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Whenever the pompous PC gaming fat cats feel the urge to further oppress the downtrodden console gaming masses, they often highlight the fact that many PC games run at a glorious, silky smooth 60 frames per second while their console equivalents are stuck at 30.

But Smite developers Hi-Rez Studios will soon give them one less game to brag about, as the PS4 and Xbox One versions of their mythology-based third-person MOBA will soon have the option of running at 60 FPS.

Word about the new feature comes from the Twitter of Scott Lussier, game designer on Smite. He writes:

"You will be able to opt into 60 FPS in the next console patch (we submit tomorrow). #TheConsoleDream"

The option to run the game at 60 FPS is something players will actively have to enable, as it apparently futzes a bit with the stick sensitivity on controllers and could also have other unforeseen consequences. No word on when the patch will actually arrive.

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REVIEW. Written by Johannes Leander

"Despite the cool Gods at war theme, balancing issues and clumsy matchmaking present too much of a hindrance for us to truly enjoy this MOBA title."



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