Whenever the pompous PC gaming fat cats feel the urge to further oppress the downtrodden console gaming masses, they often highlight the fact that many PC games run at a glorious, silky smooth 60 frames per second while their console equivalents are stuck at 30.
But Smite developers Hi-Rez Studios will soon give them one less game to brag about, as the PS4 and Xbox One versions of their mythology-based third-person MOBA will soon have the option of running at 60 FPS.
Word about the new feature comes from the Twitter of Scott Lussier, game designer on Smite. He writes:
"You will be able to opt into 60 FPS in the next console patch (we submit tomorrow). #TheConsoleDream"
The option to run the game at 60 FPS is something players will actively have to enable, as it apparently futzes a bit with the stick sensitivity on controllers and could also have other unforeseen consequences. No word on when the patch will actually arrive.