Run Smite at 60 FPS on your console with new patch
Next patch will let you up the framerate.
Whenever the pompous PC gaming fat cats feel the urge to further oppress the downtrodden console gaming masses, they often highlight the fact that many PC games run at a glorious, silky smooth 60 frames per second while their console equivalents are stuck at 30.
But Smite developers Hi-Rez Studios will soon give them one less game to brag about, as the PS4 and Xbox One versions of their mythology-based third-person MOBA will soon have the option of running at 60 FPS.
Word about the new feature comes from the Twitter of Scott Lussier, game designer on Smite. He writes:
"You will be able to opt into 60 FPS in the next console patch (we submit tomorrow). #TheConsoleDream"
The option to run the game at 60 FPS is something players will actively have to enable, as it apparently futzes a bit with the stick sensitivity on controllers and could also have other unforeseen consequences. No word on when the patch will actually arrive.








