"It doesn't matter if you're good or not; everyone can take to the pitch to bump cars and hit balls."
"Matches often descend into violent ramming attacks and opportunistic goal poaching. It doesn't matter though; it's all fun and games."
Psyonix recently added four new teams to the Rocket League revenue-sharing program, letting the teams add their brand visuals to the game.
This will come into effect in March, at which point these versions will not be updated in the future.
The Rocket League world championships have just wrapped up, and NRG beat Vitality in the grand final.
When the Blueprint update arrived, fans voiced their concern over the high prices, and Psyonix has adjusted these.
As Rocket Pass 4 concludes on December 3, Rocket Pass 5 takes its place with what looks like an anime-inspired aesthetic.
This ushers in Credits, Blueprints, the Item Shop, and more, redesigning the way you earn rewards.
This will use Credits, and various items will cycle in and out of the shop on a regular basis, with the Esports Shop unaffected.
These will replace Crates in an upcoming update, although there will be very specific criteria for trading.
We're getting a festive event, free DLC packs, an archive tab, and updates on new features coming soon.
The Haunted Hallows event takes us to the Upside Down, and there are plenty of cosmetics to earn.
Haunted Hallows returns next week alongside some other key changes for Rocket League players.
The competition returns for another season, all leading up to the World Championships in Madrid this December.
The same update in December will also bring in a new Item Shop to spend premium Credits in.
This is in partnership with QinetiQ, showing how gaming can lead to careers in fields like cybersecurity.
Psyonix is changing Weekly Challenges this time around, and we have a new trailer for the Rocket Pass 4 content.