Last week we brought you the news that Riot is launching the Riot Forge label, which will reveal its first title at The Game Awards later this week, and in Bilbao this past weekend we caught up with Riot Games' Vice President of IP and Entertainment Greg Street to hear about what's going on at the company.
"We wanted mostly to reach out to players, both players who play League of Legends today and players that we think might enjoy Riot Games in the future, and say 'look, we've only had one game out, but our future is going to have lots of different games'. We want to be a multi-game studio, we want to make lots of genres. You know, wherever players are, we plan on being there with a game that hopefully they'll love," Street said.
"We're looking for great developers who really understand their particular genres," he continued when asked about Riot Forge's label. "For the most part these are small, indie studios, sometimes only a few employees, but they really are good at making great games, and we think if we take one of their games, evolve it, add the League [of Legends] IP to it, and let Riot help them publish it, that these could be very successful games with lots of players that love them."
"What we do is partner with them. We don't tell them what to do; we're not hiring them to make a game. We want to collaborate with them, so we want them to tell us what kind of game do they think they can do, what kind of characters they think they can feature, and we'll try to make that happen."
"We do want to make sure the League of Legends characters are recognisable and act the same way. I mean, each studio will have its own different art style, so we're fine with different styles, but a particular champion should be recognisable and should feel like the character players are used to."
Do you like this strategy from Riot?
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