"This is Call of Duty, all the way, without any real compromise."
"Designed as a bizarre and outright silly physics-based golf parody, What The Golf? takes all the best parts of the sport and puts it into a blender of erratic madness."
"The themes are really important to talk about, especially in this day and age, and it's an eye-opening insight into how relationships can be a lot harder than they first appear."
"It's not easy and it's certainly not straightforward, but Barlow leaves enough clues to give you threads to follow."
"In addition to offering many alternatives to players, it's a really fun expansion in terms of cards, effects, and variety."
"You can ponder your every move and really think about what you want to do to maximise your effectiveness, and it all works rather well for the most part."
"It's an underlooked RPG that is made for playing on the go, making it a great fit for the Switch, and anyone who wants something different should look no further."
"Wizards Unite is a solid effort at adapting the familiar formula of Pokémon Go to the magical world of Harry Potter."
"It plays out like a high-quality radio play that has been brought to life via an interactive pop-up book."
"A unique experience with an elegant overall design, challenging but fair puzzles, great voice acting, and a lovely sense of nostalgia."
"Hearthstone changes for the better as new content comes in and old cards are swept from the table."
"This board game version has evolved into a fun, strategic and streamlined digital game."
"It's an edgy little adventure that works well on touchscreens and makes good use of the platform's unique benefits."
"Downwell offers an exhilarating platform experience unlike any other."
"Lemmings is completely lost in micro-transactions and you are really guided towards paying."
"Blizzard needs to improve synergy and solve the Hunter's exaggerated popularity if they want Rastakhan's Rumble to equal the game's better expansions."
"It'll be crushing at first, but it rewards those who persevere and learn from their mistakes."
"Although it was a bit short and we'd have liked some of the ideas to have been expanded on further, we had a lot of fun."
"Rebel Inc.'s greatest trick is making a complex simulation feel easy to navigate and simple to understand."
"Despite a couple of issues, if you're after a deep and engaging strategy experience on Nintendo's console, you won't find anything better than this."
"It's a great concept, but one that's a little held back by the nature of free-to-play mechanics and friction."
"This is the perfect game to perhaps play with your young child before bedtime."
"If you're macabre you'll want to experience all the way in which your regent can meet his or her end."
"Once you get knee-deep into this kidnapping conspiracy it'll be hard to dislodge yourself."
"Increase your speed and you'll burn more fuel. Slow down and you run the risk of starvation, even leading to cannibalism."