"The difficulty curve barged in on us, and we found that we had to forego the bonus objectives just to clear the damn course."
Style, substance and zombified veg; The Walking Vegetables has it all.
"This could have been special, but frustrating difficulty spikes, unintuitive level design, and inconsistent AI meant that we couldn't really connect to the story."
"The hand-crafted world is brought to life with a nice soundtrack and some great characters."
"As a result of its structure and desire to please everyone, it felt a bit flat at times."
"An over-reliance on the same combat sequences with more enemies and frequent repetitive boss fights take away from the uniqueness the first half of the game sets up."
"Regardless of whether you're are a long-time fan or new to the series, this game is absolutely worth picking up."
"While it's a little rough around the edges, it's a great yarn for anyone who loves a whodunnit or a mystery."
"The trick system is the highlight of the gameplay on offer, but the awkward and unclear momentum mechanics meant that we had a hard time experimenting with them."
"It's the most complete way to experience Steins;Gate, even if you've played the first and watched the anime already."
"It's not perfect and the combat's a little clunky, but it's an easily digestible roguelite with some extra elements sprinkled in that you'll struggle to find elsewhere."
"Time has moved on and the fighting genre has evolved, but Dead or Alive hasn't."
"It's got satisfying physics and precise controls, and the dynamic soundtrack and vibrant art style is candy for the eyes and ears."
"It engages and entertains even if it is a rather distilled and disjointed experience compared to the studio's usual work."
"It feels like a love letter to fans of winter sports, but the poem inside is written in crayon, and your name is spelled horrendously wrong."
"Given that Codemasters had almost four years to build on the first game, we can't help but feel just a little bit disappointed."
"The mix of weapons, the revive mechanic, the excellent design of the map, the fluidity of the controls, and the stellar gunplay all combine to make a slick first-person experience."
"Those looking for a simple retread of 2007's Crackdown may come away satisfied but we found little here that grabbed our interest."
"There's no shortage of puzzle and narrative-driven VR games, but few are as enjoyable as this one."
"It could have done with a bit more spit and polish, but Vostok has built a battle royale that dares to be a bit different."
"Astroneer offers a delightful experience to lose oneself in, paired with wonderful visuals, and reviewing it was truly a pleasure."
"The hull is badly damaged, our terror is high, and soon we'll have to eat the crew just to survive."
"Despite some minor innovations and additions, it feels like the franchise is treading water."
"The amount of repetition is a real shame because we adore the core gameplay in The Hong Kong Massacre."
"Downwell offers an exhilarating platform experience unlike any other."
"Those of you who dream of a new Fallout or can't wait for the next Wasteland should definitely check it out."
"Without a serious UI overhaul and retooling some of its core mechanics it's hard to see At the Gates soaring to new heights."
"It does what it sets out to do with confidence and flair, and delivers on all accounts."
"It takes only a few minutes from the beginning of the first mission until you are locking on an enemy aircraft..."
"My Time At Portia is a game that we'd wholeheartedly recommend for anyone who enjoys a splash of colour and the thrills of crafting and exploration."
"The story, the crisper look, and the gameplay will fill you full of nostalgia."
"While fun is there to be had and DayZ is still able to offer up uniquely intense flashes of quality, it's not enough to make this an essential survival experience in 2019."
"Building our future on the Red Planet did feel satisfying, but there's just too many drawbacks here to make things worthwhile."
"If you are a fan of the series and you haven't had the chance to dive into Vesperia yet - this is a perfect moment for it."
"With its unique take on the genre, this genetics sandbox game is especially interesting for players who enjoy virtual life simulators."
"Blizzard needs to improve synergy and solve the Hunter's exaggerated popularity if they want Rastakhan's Rumble to equal the game's better expansions."
"It'll be crushing at first, but it rewards those who persevere and learn from their mistakes."
"As callous and unforgiving as it can be we still had a great time with Below."
"Although it was a bit short and we'd have liked some of the ideas to have been expanded on further, we had a lot of fun."
"A great amount of freedom, combined with so many moments of pure fun dictated by the situations you find yourself in, made Get Famous so enjoyable."
"The technical issues are relatively mild in the grand scheme of things, and for the most part, we were thoroughly impressed."
"We came away feeling refreshed at what it had to offer, despite the moment-to-moment gameplay having its flaws."
"Nomada Studio should be proud of what it has created; this is an experience that will stay with you long after the controller is put down."
"We enjoyed the retro vibe along with the cheesy dialogue, but somehow it never really clicked together in the way that the best tactics games do."
"An entertaining enough distraction filled with plenty of tension and player choice."
"The game itself isn't interesting enough to justify pushing through the wobbles."
"We're already intrigued as to what other webs we get tangled in with the Order of the Ancients."
"We found ourselves savouring every combat encounter and new map we got to tackle and that speaks volumes about the experience."
"Artifact looks absolutely stunning and it definitely feels like a Valve game, despite the fact that the studio is exploring a new genre."
"Bendy is one of the most unique horror experiences we've played in recent memory."