The second Story Pack in the second season of Lego Dimensions has landed hot on the heels of the cinematic release of The Lego Batman Movie. It comes with Lego pieces in the box that fit over the original toy pad to make a Bat-Computer, and figures of Batgirl and Robin to go alongside the Batman that everyone has had since the initial launch of the game back in 2015 (although, unless we're missing something, technically these are separate characters). Working together, as is one of the central themes of the movie, this trio of superheroes has to tackle the Joker and end his evil scheming before Gotham itself is destroyed. Along the way there's a multitude of cameo appearances from an array of Lego-related franchises, and it all ends much as you expect it will, hopefully with a few laughs along the way.
This is Lego-lite; smaller than a standard TT Games title, but bigger than a DLC expansion. It comes with six reasonably chunky missions to play through, as well as optional side-content for those with more Lego figurines (if you've got different figures you can interact with the levels more deeply than with those you get in the box). Previously in this second wave of Dimensions content we'd seen the recent Ghostbusters movie getting similar treatment, but The Lego Batman Movie is a different beast altogether and there's a lot to digest here. We liked the movie (you can read our review here) but thought it was a little chaotic at times, and this is perhaps even more prominent in this video game adaptation.
Like The Lego Movie before it, this sees Batman expressed comically and with a level of self-awareness and self-referential humour that you don't often see (Deadpool is another example of this style drawn from the world of comics). Here the DC universe is invaded by a huge number of Lego franchises, and there's a never-ending possession of gatecrashers, to the point where it gets a little bewildering. It doesn't help that, understandably, the story has been cut down and simplified. While doing so was important to make the game work in so few levels, it also serves to make the whole thing feel a little rushed.
TT focused on some alternative minor characters, which felt like an odd decision, with more screen time in the game for the likes of Harry Potter villain Voldemort, who, if memory serves, didn't have a huge amount to do during the movie, likewise with the agents from The Matrix. The introduction of famous Lego-fied characters works for the most part, involved here as either boss battles or during the puzzle sections. The relentless turnover of guest appearances kept the pace up, no doubt, but it also resulted in certain sections skipping past in a bit of a blur.
The puzzles were fairly typical, in that they were built on quirky logic that mightn't make sense at first glance. Indeed, some of the solutions felt a little obscure even by Lego standards. In terms of the figures that come packed-in, Batgirl has the same detective-based moves as Batman, but Robin has two suits that he can alternate between, a trick that defines many of the puzzles in the game. As in the film, different IPs are introduced with great frequency, usually via dimensional rifts that feature in puzzles that involve moving figures around the toy pad.
It's friendly fun for the the most part, and no doubt younger players will gel with the odd-ball pacing better than 30-something critics. There's a lot of jokes that make it over from the film, and the voice acting lends further authenticity to the experience. Throw in a bunch of collectables to keep young minds and completionists happy beyond the roll of the credits, as well a Gotham mini-world full of additional distractions, and you've got a solid content drop that should entertain most people for a fair few hours. This isn't the best Lego game we've ever played, Dimensions or otherwise, but it does enough to make it worth a look if you're a fan of Lego Batman and want to relive the movie.