Gamereactor UK. Watch the latest video game trailers, and interviews from the biggest gaming conventions in the world. Gamereactor uses cookies to ensure that we give you the best browsing experience on our website. If you continue, we'll assume that you are happy with our cookies policy

Need for Speed: Rivals

"Racing games have become stale"

Need for Speed: Rivals' executive producer on the state of the racing genre.

Subscribe to our newsletter here!

* Required field

Marcus Nilsson, the executive producer for Need for Speed: Rivals, talks with Bengt Lemne about All-Drive, co-op racing, and the renaissance currently being enjoyed by the racing genre.

"What we've seen in the last couple of years is maybe racing games have kind of declined a little bit," Nilsson told us. "I think it had a 22% market at one point and now it's down to single digits, but what's interesting with that I think is that not only I see a future in racing games, other publishers also see that there's obviously a need for great racing games. Having multiple studios do that at the same time, multiple franchises, is that we're going to help push that boundary forward."

The executive producer continued: "Racing games have become stale. You go around in circles shaving seconds off a lap. You can do that in a nice and shiny new car, absolutely, but I think everyone needs to push forward. There's some really interesting other games out there as well, but I really think Need for Speed: Rivals is pushing it, again with the Alldrive with the aspect of it; blending between single player, co-op and multiplayer. So we're going to see great innovation from the competition out there, and remember that Need for Speed [Rivals] is the only game you can play co-op in a racer. Which is fucking fun... Fun. Sorry."

Need for Speed: Rivals is heading to PC, PS3, and Xbox 360 on November 19, with next-gen versions of the game set to follow thereafter.


Related texts

Need for Speed: RivalsScore

Need for Speed: Rivals

REVIEW. Written by Thomas Blichfeldt

"It borrows from Most Wanted, which borrowed from Hot Pursuit, which takes a lot from Burnout Paradise. All in all it's hard to shake the feeling of déjà vu."

Need for Speed

Need for Speed

MOVIE REVIEW. Written by Gillen McAllister

With the latest video game adaptation hitting the big screen, we grab some popcorn and head to the local Cineworld to check out Need for Speed.

Loading next content