Before Windbound sets sail later this month, we got to take an early look at its mix of adventure, crafting, and survival.
An intriguing story, great combat, and curious environments have me hooked, despite some rather disappointing shortcomings.
Our Fanatec set is rumbling with happiness after leading us through KT Racing's upcoming title WRC 9.
We got our hands on a preview version of the new Project CARS game, and it sure has potential.
Toys for Bob is finally bringing Crash back, and we are both pleasantly surprised and somewhat concerned after playing three levels.
It's EA's big Star Wars game for 2020, and we dived in for a closer look.
After a bit of a delay, Ubisoft finally opens up its omni-connected universe. Here are our hands-on impressions.
After experiencing almost four hours of Ubisoft's next AC adventure, we're ready to share our likes and dislikes.
We thought we'd take a closer look at the punishing new souslike from Cold Symmetry.
It has been two years since we first caught sight of Twin Mirror, but this week we got to take a proper look at Dontnod's next adventure.
Ubisoft is finally ready to enter the battle royale arena, and we've already played a few rounds.
An arcade game focused entirely on street football and all of its variants.
We got to play four hours of CD Projekt Red's upcoming RPG Cyberpunk 2077. Here are our impressions straight out of Night City.
We took a proper look at Final Strike's rocket-powered team-based shooter.
Blackbird Interactive's deep space experience Hardspace: Shipbreaker has released as an early access title and we had the chance to check it out ahead of time.
Time is both your friend and foe in the new competitive shooter from Nimble Giant.
Eirik shares his likes and dislikes after taking one last look at Naughty Dog's upcoming post-apocalyptic adventure.
We got to try two out of three classes coming to the new third-person shooter from People Can Fly, and that ain't bad.
We strapped ourselves in for a few laps around the next iteration of Codemasters' F1-racer.
Stormind Games is getting ready to release the second part of the Remothered saga and we sat down with the developer for a quick chat and a hands-off look at the game.
We got behind the wheel of the stylised racer ahead of its upcoming multiplatform release.
We caught up with Supermassive Games and got a first look at the studio's next horror-filled adventure.
We've delved deep under the surface of Minecraft ahead of the release of the upcoming dungeon-crawling spinoff.
Bethesda is about to unleash an army of NPCs on post-apocalyptic West Virginia, but will it be too little too late?
We've been heading underground to hunt witches in the next chapter in the ongoing fantasy MMO, The Elder Scrolls Online.
We jumped into the closed alpha for a few rounds of Ubisoft's promising new esports title.
In search of a new future, the Rangers are caught up in a bloody ambush. We helped the survivors get back on their feet in snowy Colorado.
Set in the same alternate history as Scythe, King Art's ambitious new RTS looks suitably stunning.
We took one last look at Doom Eternal and then talked with Marty Stratton and Hugo Martin at id's office in Dallas, Texas.
The most anticipated remake of all time arrives in a month after two decades of speculation. Is it worth the wait?
Following in the footsteps of last year's stellar RE2 remake, the team at Capcom is set to return with another reimagined horror classic.
We sat down with four colleagues and tried out the new asymmetrical multiplayer game that's launching alongside Resident Evil 3.
The first and seemingly only story expansion takes us back to Manhattan with cool boss fights, the return of beloved factions, new skills, changes to the gear system and more. Here are our first impressions.
We got the chance to try out an early version of delightful co-op title Moving Out ahead of its planned release in April.
We took one last look at Team Ninja's demonic Soulslike before it releases next month.
We got to grips with V1 Interactive's tactical shooter as part of the recent closed technical tests.
We got our hands on a near-finished version of Doom Eternal in London and now March can't come soon enough.
We played Rebellion's upcoming co-op shooter for four hours at a hands-on event last month.
We've been playing the barbaric roguelike on PC ahead of its upcoming Early Access release.
We traveled to Stockholm to play the first three hours of the upcoming Dragon Ball Z RPG.
We've been trying to keep our people alive in the aftermath of the apocalypse.
It has been a hell of a wait, but Diablo IV has finally been unveiled and we got our hands on it at this year's BlizzCon.
We were at BlizzCon to try the new PvE story mode coming to this highly anticipated hero shooter sequel.
What if some of literature and history's most famous faces formed a squad to tackle platforming challenges? This is what Bookbound Brigade is proposing.
We got our hands on Ms. Marvel and her abilities in London, with Crystal Dynamics also shedding light on other elements of their game.
Respawn breaks their silence to let us play for a few hours, and the Force is strong with this one.
The time has come to answer the pressing question: how enjoyable is it to play a fighting game with the most powerful character in the universe?
We've been getting stuck in with Destiny 2's latest expansion, taking us to the moon as Bungie takes the game in a fresh direction with New Light.
We flew to LA to try the new content ahead of release, spending a whole day with EA and Respawn's battle royale title.
We got to try the game out in Los Angeles, experiencing two sides of Ellie's life in this harsh and unforgiving world.