Sherlock Holmes The Awakened: Plays and Feels Like an Old-fashioned Expansion Pack
Due to the war in their native Ukraine, Frogwares has temporarily scaled back their ambitions for the Sherlock Holmes series, luckily without sacrificing too much of the quality.
Hogwarts Legacy Preview: Destructive Magic Steals the Show
While perhaps not as spellbinding as expected, Hogwarts Legacy nonetheless seems to be worthy of the popular license.
EA Sports PGA Tour: Going Big or Going Home
EA is looking to evolve the historic sport as it returns to the PGA licence.
Text:
Ben Lyons
Tchia: A Charming and Unique Island Adventure
A wonderful welcome to New Caledonian culture as well.
Text:
Alex Hopley
Fire Emblem Engage: The return of the series' legends
We've gone through the first hours of the SRPG and we've got some thoughts on it.
One Piece Odyssey levels up the Straw Hat titles
We've played the series' turn-based RPG for a few hours and we'll tell you how we feel about it.
Forspoken delivers on its magic but doesn't quite hold up elsewhere
We've seen and spent a day playing Luminous Productions' debut outing, and have plenty of thoughts on it.
Text:
Ben Lyons
Diablo IV: 4 Reasons why it shows great promise on console
We've played the highly-anticipated game on PlayStation 5 and can't wait for more.
World of Warcraft: Dragonflight will give fans everything they want
It's time to take to the skies of Azeroth on the back of a dragon to save the world.
Text: Pablo Álvarez
The Great War: Western Front offers a challenging and realistic take on trench warfare
We've been hands-on with Petroglyph's RTS title, where we were tasked with winning a part of the battle of Passchendaele.
Text:
Ben Lyons
Deliver Us Mars excels with suspense and atmosphere even if its climbing lacks
We've been on a mission to Mars in KeokeN Interactive's sci-fi adventure follow-up.
Text:
Ben Lyons
Jumplight Odyssey: A roguelite colony sim with inspiration from both FTL and Two Point
The team behind Armello has another project, alongside Solium Infernum coming up.
Text:
Ben Lyons
Impressions: Warhammer 40,000: Warpforge is accessible, but hard to master
We bring you our early impressions of the demo of the new Warhammer 40,000 card game.
Text: Eduardo Corrochano
Stranded: Alien Dawn holds promise but is held back by unfriendly survival systems
We've been hands-on with the new survival colony sim game Stranded: Alien Dawn, and for fans of the genre it looks set to be a visually gorgeous move forward.
Text: Samuel Lakin
Impressions: The Callisto Protocol feels like my first time with Resident Evil 4
My hands are still shaky and sweaty as I write this, as it was intense and I died gruesomely many times, but I absolutely loved every minute of it.
The Dark Pictures: The Devil in Me feels very familiar, for better or worse
With launch looming, we've been hands-on with the next chapter in Supermassive Games' horror anthology.
Text:
Ben Lyons
Sonic Frontiers shows great potential, but still feels like a Chaos Emerald in the rough
Despite traveling all the way to Hawaii to try the game, I still can't make up my mind about Sonic Frontiers.
Pokémon Scarlet/Violet is a welcome step up for the beloved series
We've been hands-on with the next generation of Game Freak's iconic RPG series, and we're impressed with what we saw.
Text:
Ben Lyons
Five hours in and God of War: Ragnarök is already stellar
Another Game of the Year contender enters the mix.
Text:
Ben Lyons
The Dead Space Remake makes a great survival horror game even better
We've played the opening three chapters of the game as part of a trip to EA's London offices.
Text:
Ben Lyons
Bayonetta 3: PlatinumGames' iconic witch is back and more destructive than ever
With launch coming soon, we've already been hands-on with a bunch of the long-awaited threequel.
Text: Johan Mackegård Hansson
Better than actual roller coasters? We've played Park Beyond at Europa-Park
Recently we travelled to the German city of Rust to play the upcoming theme park game Park Beyond and compare it with the real deal.
Gotham Knights is a familiar yet fun superhero romp
We've been hands-on with Warner Bros. Games Montreal's upcoming title and have plenty of thoughts about the Knights, Gotham City, combat, progression, and the narrative.
Text:
Ben Lyons
Slime Rancher 2 is an absolutely adorable beginning to a promising sequel
Monomi Park's sequel is here, and we've spent some time on the Rainbow Island, exploring for secrets and farming the adorable slimes.
Text:
Ben Lyons
Quick Impressions: We've played Dragon Quest Treasures and NieR: Automata on the Nintendo Switch
We've played both games as part of a recent Square Enix event in London.
Text:
Ben Lyons
Harvestella seems to be a rudimentary but charming life-simulation game
We've tried Square Enix's upcoming life-sim RPG, as part of a recent London event.
Text:
Ben Lyons
Mario + Rabbids: Sparks of Hope has more Mario charm and less turned-based strategy
We've gone hands-on with Ubisoft's upcoming strategy sequel, and experienced the new exploration options, the improved combat, and clocked in some time as Rabbids Rosalina and Edge.
Text:
Ben Lyons
Ghost Signal: A Stellaris Game - The most immersive version of Asteroids you'll ever play
We've tried the upcoming VR game at Gamescom.
SpongeBob SquarePants: The Cosmic Shake already looks like a polished, wacky platformer
It looks as fun as it looks smooth, and we're eager to play with or without Balloon-Patrick's help...
Valkyrie Elysium is bringing an A-RPG spin to Ragnarök
We've been hands-on with Square Enix's upcoming action-RPG and we were pleasantly surprised.
Text:
Ben Lyons
Crisis Core: Final Fantasy VII - Reunion has some welcome improvements but lacks pizzazz
We've gone hands-on with the upcoming Square Enix game, and have varied opinions about what we've seen.
Text:
Ben Lyons
Lego Bricktales plays like childhood memories brought to life
The team behind Bridge Simulator is trying, brick by brick, to build the most immersive Lego game yet. We played the upcoming puzzle game at Gamescom.
Forspoken's combat is spectacular but the open world lacks identity
We went to Stockholm to be among the first to play Forspoken.
Assassin's Creed Mirage feels like a bit of a means to an end
Ubisoft has lifted the curtain on the next Assassin's Creed game and told us some extra bits of information about it.
Text:
Ben Lyons
The tactical horror of Aliens: Dark Descent looks surprisingly scary
At Gamescom we learned new details about how the upcoming squad-based action game adds horror to the mix.
We've played Paw Patrol: Grand Prix and learned all about it
The "Paw Patrol Mario Kart" releases on September 30th and Outright Games talked us through it at Gamescom.
Lies of P - Our first impressions from Gamescom
We've played PC version and tested our skills as the Belle Époque Pinocchio.
Text: Alberto Garrido and Rebeca Reinosa
Chants of Sennaar: Communication is key in this single player adventure
We deciphered an ancient language in less than half an hour during Gamescom.
Miasma Chronicles: We've tried the upcoming tactical RPG at Gamescom
You have to tread carefully when sneaking around in a post-apocalyptic wasteland. But maybe Miasma Chronicles could do with taking some more chances?
A Plague Tale: Requiem: We got to play an entire chapter of Asobo's sequel at Gamescom
Hugo and Amicia are better equipped, the world is broader and prettier, and as you would hope, the series' rat technology has been improved. Significantly.
Text:
Ben Lyons
Hyenas: We got to see Creative Assembly's shooter at Gamescom
The Total War and Alien Isolation developer is trying its hand at something different, and we've seen a good look at it.
Text:
Ben Lyons
Pentiment: We played Obsidian's upcoming RPG at Gamescom
The new adventure from the mind behind Fallout New Vegas looks a bit like Monkey Island meets the Bible.
Tchia: We took a trip to Awaceb's vibrant island at Gamescom 2022
We played the adorable life simulation game during our time in Cologne.
Text:
Ben Lyons
I've played Sonic Frontiers at Gamescom and it's looking much better
Coming from a downpour of criticism, the blue hedgehog speeds up before release with a more varied, fun demo.
The Devil in Me - Gamescom 2022 First Impressions
The new The Dark Picture series delivery dives us in a deadly game with more playable decisions and novelties than ever.
Park Beyond Impressions: We've played a bunch of the wacky simulation game
While the newest digital theme park is still under construction, we are happy to report that no one has been injured despite some pretty dangerous rides.
Dead Island 2 Impressions: We've played Dambuster's zombie slaying sequel
We took a trip into London to see how Dead Island 2 is shaping up, almost a decade after its original reveal.
Exoprimal Impressions: Dinos, dinos, and more dinos
We've played some of Capcom's dino-slaying multiplayer game.
Text:
Ben Lyons
MultiVersus: Our impressions of the Open Beta
Shaggy, Superman, Arya Stark and LeBron James have all been thrown into the same fighting game and we have some thoughts on it.
Rollerdrome: An interesting combination of style, skating and slaughter
We've gone hands-on with Roll7's upcoming action-sports game.
Text:
Ben Lyons